PA Has Ruined All Other RTS Games for Me

Discussion in 'Planetary Annihilation General Discussion' started by brianpurkiss, September 20, 2014.

  1. TheLambaster

    TheLambaster Active Member

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    The ONLY thing PA does better UI-wise than FA is area commands. It is a big one, yes, but PA is missing all the smaller things FA does right, like range circles, different type of pings, displaying building blueprints more intuitively, build templates, editable commands by holding down shift, a ferry system for transports, factory assist, factory unit queue templates etc. etc.

    So, I call your statement BS. FA still has the edge on PA in terms of UI (and many other things) hands down.
    mjshorty and Taxman66 like this.
  2. squishypon3

    squishypon3 Post Master General

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    Press Control, range circles. One type of ping is in, there were only like what.. Two in FA? :p

    Also I still think it's pretty unfair to compare PA to FA anyway, as not only did FA have a much bigger budget, it was also the second iteration of Supcom, it already had most of the groundwork set up. :p
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  3. TheLambaster

    TheLambaster Active Member

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    FA has 4 pings, including a custom text one, which is the biggest advantage.

    And PA has NOT all the range circles FA does. No build range for example if I am not mistaken, which is the most important one imo.
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  4. squishypon3

    squishypon3 Post Master General

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    When you said range circles I assumed you meant weapon range, personally I think weapon range matters much more as fabs having to take a second to move isn't as bad as me not knowing when a unit can fire and just guessing. :p
  5. brianpurkiss

    brianpurkiss Post Master General

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    So you're saying that there are RTS games that giving an area attack command would be a detriment?

    Every RTS game out there could be improved by having an area attack and area patrol.
  6. TheLambaster

    TheLambaster Active Member

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    I agree on Area Commands, they are awesome and I can't think of any RTS that couldn't benefit from them.

    But are you conveniently avoiding responding to my post listing many of the UI advantages of FA over PA?
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  7. Taxman66

    Taxman66 Well-Known Member

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    Elodea never said that. He never said that area commands would be a detriment, but they are rather useless in certain games.
  8. brianpurkiss

    brianpurkiss Post Master General

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    Simply trying to stay on topic (area commands are awesome) despite everyone's attempts to derail the thread.

    *sigh*

    You know what, I give up.

    I try and make a thread to praise Uber for an awesome feature and everyone just wants to talk about how other games are better.

    Adios muchachos.
    drz1, DalekDan and squishypon3 like this.
  9. TheLambaster

    TheLambaster Active Member

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    No. It is not apparent from your OP that this thread has been intended as praising Uber for integrating Area Commands. You started this thread saying how you found PA's UI superior to FAs and then after that mentioned Area Commands in particular. It is not our fault that you did not properly articulate your intentions for this thread, none of us can read minds.

    But to do the purpose which you intended for this thread justice: "Hail Uber! Area commands are totally the thing... And now make the rest of the UI at least half as good as FA's!"
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  10. stuart98

    stuart98 Post Master General

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    I hate you Uber, I just can't enjoy C&C Generals like I used to thanks to you! Y U DO DIS
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  11. qwerty3w

    qwerty3w Active Member

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    SupCom 2 has area command with that brush thing.
    It is just area attack, but GPG was pushed for things like area reclaim and even area nuke, it's just they didn't got enough fund and time for that.
    Last edited: September 20, 2014
  12. mjshorty

    mjshorty Well-Known Member

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    Look, this thread is pretty biased to begin with, nothing is going to get done here lol other then things already being mentioned in other threads
  13. squishypon3

    squishypon3 Post Master General

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    You know what I find funny about this thread? Brian states that he himself can't play other RTSs like he used to without double backing, missing the features PA has... Completely shows it's his own opinion on the matter, so honestly all the debate in this thread was completely uncalled for as it makes no sense to say "Oh no Brian, you can! Area commands are not needed to play those games" Well maybe to you, and even me, but to Brian... He misses/needs those features, games feel lacking without them. :p

    Edit: Maybe I should state it's just Supcom fanboyism, teehee. (Just a little ironic, considering the discussion as of late)
    brianpurkiss likes this.
  14. DalekDan

    DalekDan Active Member

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    Um......when did he mention FA or any game explicitly in the OP? You're just flocking to the support of someone else who assumed he was attacking their baby. But in all honesty, I'm not having trouble playing any game other than PA, nor am I having trouble convincing myself to keep playing PA either. Basically guys, yes you are without doubt hijacking Brian's praise Uber thread on false pretenses. Reccomendation: kiss and makeup, or agree to disagree.
    squishypon3 likes this.
  15. brianpurkiss

    brianpurkiss Post Master General

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    <3
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  16. thepilot

    thepilot Well-Known Member

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    Praising PA UI is laughable.
    Sure area commands are very good, and the few basics stuff they took from supcom mostly works but....

    [​IMG]
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  17. xanoxis

    xanoxis Active Member

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    Really? What is missing in AI? I never understood that.
  18. Taxman66

    Taxman66 Well-Known Member

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    UI, not AI.
  19. melhem19

    melhem19 Active Member

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    do you mean, PA UI is better than those other RTS games
  20. gunshin

    gunshin Well-Known Member

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    Hes just trolling, let him be. The game lacks so many features and units that if they were animals having a fight, FA would be chuck norris and PA would be a squirrel.
    TheLambaster likes this.

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