Date: August 23rd, 2013 Windows Versions: Windows Vista, Windows 7, Windows 8 (64 & 32 bit) "PA.exe has stopped working" - before doing anything else, get your video drivers updated. If you don't know how to do this, please web search for how. This has been the problem in almost all cases of this issue. Mac OS/X: 10.7 & 10.8 Linux: Ubuntu 12.04 & 13.04 (And derivatives), Mint 14 & 15; See here for other distro's that are working (Need alpha forum access) First three orbital units are available. These are still using existing systems while full support for orbital and interplanetary is being implemented. Units are: Launcher, Radar Satellite, and Orbital Fighters. These units are expensive. Lava and Metal are now playable! They are still very early, and pathing, especially on metal, can get weird. Play with caution. Lots of soundscape updates. Improvements to virtual texturing systems. Most people should see an improvement to overall framerate. Significant improvements to artillery, especially the lobber. Should have a lot more success finding successful firing solutions at long range. Landing positions are now titled with appropriate letters to identify them. Should make team gameplay significantly easier to coordinate. AI has started doing some basic economic threat analysis. Now they really are hunting you if they scout you out and see a strong economy. All the unit JSON has had a significant cleanup. You should be able to rejoin a game, even if you've already been defeated, if you wish to watch the rest of gameplay. A number of cases of nukes and tac missiles looping endlessly have been fixed. Hilarious as it was. Recon "hover" exploits fixed. May still be some, but should reduce unintentional recon information being provided. Placement of metal on water surface should work more reliably now. Quite a few UI improvements. Mysterious disappearing selection boxes, economic UI, and others should also be fixed. Anti-nukes should be much more effective now. They were not stopping nukes at their full range before. Keep in mind, you need good recon to stop incoming nukes. Advanced fabbers should be able to build walls now. Build restrictions will be getting a big revision in the next build. Fixes to Steam account validation. Should reduce cases where Steam and UberNet accounts don't link successfully. Quite a few balance changes. Battleships will not longer target air units. Because that was silly.