On the topic of icons: Uber please fix this issue soon: http://pa.lennardf1989.com/Tracker/inde ... &task_id=5 You might just remove black from the pool of available colors or something, but playing as black or playing vs black feels like being half blind. With the new icons black is even harder to read.
I've never paid that much attention, but the army color selection is 2 colors, right? Why not have the main color as icon fill, and the sub color as the outline? Assuming there is no black/black scheme.
Haven't played in about a week, but performance seems to be drastically improved. Love that there are range circles on things now. Biggest problem I still have with playability is the vast amount of time it takes for animations to happen after a while. I get explosions going off and units dying before they appear to have moved yet.
It's getting better and better! I got some stacking while queing orders plus some other funny builds in a single player game. current build as of 6/23/13.
The build number is the total number of check ins made to our file depot going back to mid MNC. Would go back even further but we lost our original depot when our first server decided to commit seppuku.
The Icon for Steam, basically if you run the game off of steam there is no Icon in the "Games Details" list, or the game details page. There is no banner in the Steam "Games List" and it looks like the icon is the wrong resolution in big picture mode. None of this is super major or anything, but it might be something the developers need to be aware of.
I will find out all the profiles for the icons/banners and submit them to the devs because you my friend have a great point.