Orbital Gameplay

Discussion in 'Planetary Annihilation General Discussion' started by DrMcWaffles, November 21, 2013.

  1. tatsujb

    tatsujb Post Master General

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    more to the fact that nothing can hit each other in space.
    can't wait till you can set destination as the guy travelling to another planet for your orbital fighters.

    they'd calculate where they can intercept him considering they move faster. once dead they calculate route to nearest planet. random choice obviously otherwise you could exploit this. small price to pay for a kill, if even on an engie.
  2. beer4blood

    beer4blood Active Member

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    Nah no real space combat, just fudge everything up. Orbital should be more expensive I still stand behind that thought. But who knows we need more units for proper analysis of all elements
  3. pivo187

    pivo187 Active Member

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    Not really drz..everything you mentioned is going to be uber lol expensive besides maybe the unit canon. And i agree with occusoj orbital nukes are dull. We will have to wait and see. I hope they have a few more cool ideas or something unique since everything we have seen in the game thus far is straight from ta and supcom.

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