Older players still playing this game?

Discussion in 'Monday Night Combat 360 General Discussion' started by the_feedle, April 11, 2012.

  1. represent601

    represent601 New Member

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    I'm not lost, in fact I think I picked up quite well! I immediately learned that y'all call out where enemies are, and I even noticed that the play style was almost the exact same as what we have always done! When i was going up against toon, he was using an assassin as well and his play style looked almost exactly like mine. The funny thing is that if you watched him play the assassin while reading my guide it would look as if he was doing what I wrote word for word. I think this just speaks for a large amount of us older players, it shows that while the game as changed a little, it is still the same old monday night combat it has always been. :D
  2. Zatchmo

    Zatchmo Active Member

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    I wonder why his play style looked similar to yours?
  3. represent601

    represent601 New Member

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    I cant tell if sarcasm is present in that post... :?
    but I'm just saying that the game hasn't changed as much as people say it has.
  4. teapot

    teapot Post Master General

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    When was the last tine you played? Also assassin's meta role hasn't changed a whole lot, but definitely has changed. Also, no offense to toon but he isn't in the top 5 as far as assassins go, but is def a good player. If you can hold ur own against him then you should be fine
  5. WildmanX2k

    WildmanX2k New Member

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    Last weekend IIRC.
  6. teapot

    teapot Post Master General

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    Prior to the pm I'm talking about though
  7. RandomToon

    RandomToon Well-Known Member

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    No offense taken Teapot. I held my own...
  8. the_feedle

    the_feedle New Member

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    tank has changed
    support has changed
    sniper is the same
    assassin is almost the same
    assault is the same
    gunner is different

    Trust me when i say tank has changed if you ever play against me. I don't let many bots in at all and if i do its cause of half the time its when i can't speak and call out something.
  9. represent601

    represent601 New Member

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    yeah I've noticed the tank has changed role. I almost started laughing when I heard he was "demoted" to just killing bots. I remember when everybody wanted to play tank because he was the powerhouse! It seemed as though nobody could kill him... well almost nobody, I can usually take care of them. :lol:
    But yeah I'm just going to stick with my opinion of the game has changed, but not as much as everybody makes it out to be.
  10. joker

    joker Active Member

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    Assault has definitely changed, nothing is really the same as it once was mainly due to emphasis on role performance, juice buying off, and better competition. It's a tough debate because points I made in the other thread you can read and think "ppl used to do that, or should have" but they really didn't.
  11. teapot

    teapot Post Master General

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    I don't get how people can claim things haven't changed when they haven't participated in these "changed games" or talk about skill when they haven't played with the people who we claim are skilled now. I don't care about how their tank was back at a level 23, of course they weren't good.
  12. joker

    joker Active Member

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    Perhaps the best fact to consider about the performance of this games "competitive" scene from start to finish, is the ratio of competitive players. when an average of 20,000 people played this game weekly and the forum had many more active members talking about the game, who was good, teams, etc, there were very few PMs actually being played, and the margin of ability between the top players then like miracle kckzi and shammas (who "ironically" enough kept going because they liked the game and happen to still be top players) was huge. miracle and kckzi's assault was miles ahead of others, and shammas was the only person you even considered a tank. now there are a handful of assaults who hold their own in pms and the same with reliable tanks.

    people who talk about "moving on" and "back then players" and how good they were and "wow, you are good in a dead communnity" could not be more idiotic because this game has shown a true linear pattern of as the games life increases and total active players go down, the number of PM players who can hold their own and the overall competitiveness of the PM community goes up.
  13. teapot

    teapot Post Master General

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    I always use halo as an example.

    Team 3D (final boss) was a dominating force in halo 2. Watch their matches from 2005 where they dominate everyone, and then watch their matches in 2007 where they dominate everyone.

    2005 matches look like a joke and 2007 the matches look like everything they do has a purpose. The set ups, the way they run objective, how they push and how they play passive depending on how many people are alive, their roles (support slaying objective) and even teamshooting were improved an incredible amount in that time. It wasn't till late 06 I believe when Final Boss changed Lockout Oddball by showcasing the first effective "green room" setup. Basically they held the ball in a place that was deemed suicide by everyone, but showed that they could develop their own strategys and devlop the meta game. "green room" setup became a standard after that.

    Players like the Type Z guys and XiT gaming were great early on, then as the meta-game developed and others started stepping up to the plate, the older clans couldn't keep up. Lot's of halo players ended up quitting for various reasons, but a lot decided to put down the sticks because they couldn't keep up.
  14. represent601

    represent601 New Member

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    If your referring to me, then I must add that I have played with the "skilled" players. I think this all just breaks down to opinion. I personally think the game hasn't changed, mainly because a patch hasn't been released that would actually change the game, I think the players have changed so they are just looking at our older play styles and saying "oh well its different from what we do, so the game has changed!". but that's my opinion, somebody else could think otherwise, so like I said I think it all just breaks down to your own personal opinion and there really isn't any right or wrong one.
  15. the_feedle

    the_feedle New Member

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    How its changed to me or for me:
    Support: I dont sit in a base healing a 3.3 rocket. I use the hurt beam to kill and air strike anyone withing half the map radius where i toss it. This doesn't inlcude silent strikes because i know how to throw far. I also put the firebases in really hard to guess areas and ontop of walls, glass, time clocks etc.. when I juice i don't use the shotgun i hurt beam everyone. Its more annoying. When I do shotgun its usually vs tanks or supports.

    Tank: I never really was good with the rail gun or prod bombs but i know how to kill bots and make assassins lives hell

    Assault: I dont use the machine gun but i use grenade launcher and bomb 3s. Go figure

    Sniper: I have more fun flak 3 and grapple level 2 with smg. Zato nein inspired

    Assassin: when i play asssassin i use shruikens.. not good at it but i annoy

    Gunner: i try to claw and on a good day i do well but its my worst class

    Most of all i know how to spawn trap people with each class... not that its a good thing but if i got a team of each class and want to make you stay inside i know what works.

    I was one of the reasons the invisible wall is up when you were able to bomb jump and go to the spawn area from helmut to helmut and shoot the ball down.

    People cried and complained to uber to fix it and they did. Go figure cause it won't work now
  16. teapot

    teapot Post Master General

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    I wasn't referring to you represent, but I don't expect you to think the game has changed if you play assassin. It's much more noticeable on assault or other classes. The play style that the old players used became repetitive and everyone figured out each others play style. We've had to come up with new and unorthodox playstyles.

    Juice off is a game changer, but people say it's been done before. I've also played a couple with them off before the perma change and it was a difference but players still didn't adapt until it was in effect for a week.

    Basically if you took a team of 6 from back in the day and played with today's mindset vs their day's mindset, it's easy for the new team to pick apart the old teams set up's and pushes.
  17. represent601

    represent601 New Member

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    I see where your coming from. I actually remember when people started playing with juice off, that's around the time I lost my xbox, when I got back on the games were played more and more with juice off. It's weird jumping from phase to phase of the mnc playstyles. :lol:

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