Again I must stress that balance is not a quality that is unique to any game. That supcom was more balanced than TA. And the most important point is that TA T2 was more powerful than T1. Not to a degree that made T1 useless which was supcoms biggest problem, but more powerful. Bigger, more expensive, more armor, more damage. More powerful. Not necessarily more useful, but more powerful.- PA uses the two step escalation from TA, not the 4 point escalation from supcom. And there was an escalation in TA. What you want isn't something that was ever in TA. The units that are in PA bear more resemblance to TA as well. Bots are pretty obviously analogues for kbots. And the one that I cited before, probably poorly, is the single unit transport which was iconic to TA because of its ability to steal enemy units. It's quite clear that the pelican is a nod to that unit which had no analogue in supcom. They want to focus on large armies and not super units, another thing that was distinguishing between TA and supcom. They have the (starwars-style!) laser defense towers which was also a thing from TA that did not exist in supcom. And just like in TA there is a heavy and weak version of the tower according to the two step escalation.