New Unit Idea - Un-named Advanced Mobile Artillery

Discussion in 'Backers Lounge (Read-only)' started by symmetrik, November 2, 2013.

  1. symmetrik

    symmetrik New Member

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    Haha, yeah, since the name is always subject to change, I'll put it as un-named for now :p

    Also thanks for the feedback guys, appreciated! :)
  2. jt100010117

    jt100010117 New Member

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    Cluster Shots??
  3. skywalkerpl

    skywalkerpl Member

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    Why the heck we need even more Artillery?
  4. lokiCML

    lokiCML Post Master General

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    Could help to balance out the roster. Right now we only have stationary artillery. Mobile could be used differently.
  5. nanolathe

    nanolathe Post Master General

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    Stompers and Shellers somehow disappear when I wasn't looking?

    Or is that a reflection of how little they're used at the moment that everyone just forgot they even existed at all?
  6. lokiCML

    lokiCML Post Master General

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  7. stonewood1612

    stonewood1612 Well-Known Member

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    They just don't really feel like real artillery, they're rather units that have a long range an fire their projectiles in an arch. Their shots aren't powerful enough, they fire to quick and they can move while firing. The real artillery is like a siege tank in Starcraft, it deploys to be able to fire it's devastating artillery weapon. Which in return makes it immobile an vulnerable. This doesn't mean stompers an shellers are useless, they are just another type of unit.
    Last edited: November 5, 2013
    nhac and lokiCML like this.
  8. lokiCML

    lokiCML Post Master General

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    Exactly, Don't really feel like artillery.

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