New Class: Barrier

Discussion in 'Monday Night Combat 360 Wishlist' started by lllp3lll, December 29, 2010.

  1. Ninja Wallace

    Ninja Wallace New Member

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    The problem with the teleport moving an ally is that it's directly affecting a player on your team in a way that could be negative. It would also be extremely easy to grief with it, by teleporting members of your team off the arena, or replacing them with yourself when staring down an unwinnable situation.

    To make the teleport a defensive move while differing significantly from the charge, just don't give it knockback. It'll move like a charge, just have slightly more range. You'll aim it the same way, but if you stand still when you hit hit it and then jump, you can use it to 'jump' high, like a smoke bomb, but it won't be able to go through walls. A small electrical wake will be left between your original location and your destination, which will do a very small amount of damage when someone walks into it at level one, stun bots at level two and players at level three, along with a slight damage increase with each level. If you teleport exactly where someone is standing, it'll be an insta-kill, same as the pancake.

    That being said, Uber doesn't care about the ideas from anyone else for another class and them making one is extremely unlikely.
  2. Galaxy010

    Galaxy010 New Member

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    I'm 95% sure you cant add something like a class to any game, especialyl a XBLA game, post-launch.

    But nice idea.
  3. salomdi

    salomdi Active Member

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    this seems like a very interesting concept. but perhaps the alt. fire on the energy gun thing could be a shot similar to the rail gun, but more powerfull and uses the whole clip?

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