Discussion in 'Monday Night Combat PC Discussion' started by Ekanaut, December 14, 2010.
Very well, that is a valid concern.
Now, I must ask why do you not like PC games? Assuming that MNC on PC and XBox is perfectly the same barring controller/KB+M then why do you take issue here?
If you don't have a powerful enough PC, then that's a valid reason - but at least man-up and say that.
It's just that playing on a PC is very uncomfortable for me. I've tried PC games before and my main problem with them is that I just do not like having to use the mouse and keyboard. I find myself quitting PC games because I don't like not having a controller, basically.
Cheap Bluetooth module, goes in a USB port. Use your '360 controller on your PC and you're rocking.
But wouldn't the controls be the same as the game? There's a distinct advantage to being able to completely customize button controls to your own liking.
Most games that recognize controllers let you map the buttons to whatever you want. I bought a wireless receiver for my wireless 360 controller and use that to play a lot of my PC games. It's only 20 dollars at most places.
I'm in. One copy of MNC simply wasn't enough anyways
Awesome! I was waiting for MNC to get on the PC.
Wooaaah... I LOVE YOU UBER
i need to get a 1gb card before this comes out...stupid 9500gt 512mb..
I got a 3.0 duo, 9800 gtx+ and 4 gb ddr2. That must be enough I guess. Does this game also has max fps tricks, like on the cod2/4 engine 125/250/333 fps gives you higher jumps and stuff like that.
The game engine is Unreal3. Not sure if there are any max fps tricks. Probably not.
I have a bad feeling sniping will become overpowered now that all the snipers are no longer restricted to the crappy controller aim.
Yeah, that's a big reason why PC shooters generally have higher movement speeds than console shooters. An across-the-board movement speed increase might be necessary.
Other things that will be significantly more effective on PC, mostly due to the crappy jump button config on 360:
bunny-hopping shotgun supports
From what I've seen, most UE3 games spec. a lot of details in a few text files (controls, graphics settings, FOV, etc).
Hopefully Uber has stuck with this.
Sniping will be much more effective, Airstrike chucking will suddenly be MUCH scarier, and the Gunner's ability to lead targets will cause people to cry OP.
assaults will be more deadly then ever before!! and tank rail gunning...all i know is having charge and bomb on my mouse is going to improve my play massively!
Can't wait to test out my massively vicious ROF,Armor,Accuracy Assault build, took 53-0 yesterday.
I can see the Assault being a huge *** on PC.
On the other hand, it will also be much easier for people to shoot a hovering assault
Well, bought it this morning :mrgreen:
How is Uber going to address the issue of paid DLC?
Are we going to have to buy it for the Xbox and the PC?
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