MNC Live Update System changes

Discussion in 'Monday Night Combat 360 General Discussion' started by Ekanaut, August 23, 2010.

  1. OptiMAT

    OptiMAT New Member

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    So... damaging the Moneyball not an issue? Just to throw it out there. If it's how it was meant to be then I'm fine with that I can deal but after facing a team today who didn't even buy upgrades they just went straight for Juice buy - Tank Flamer the ball - Tank Flamer the ball some more - Win. Almost all game it's something I'd like to get a definitive answer over.

    Saying that, I havent read a lot of the thread on the issue so after typing this I'm off to do that, so if a Dev has responded to it in such a manner already and I missed it, I apologise.

    EDIT: Right, understand now. It's on the known bugs etc. list so you guys are working on a hefty patch for as much stuff as you can rather than releasing smaller ones, and this is just a thread about stuff you have/can change without a Title Update.

    My Bad.
  2. WiredGunslinger

    WiredGunslinger New Member

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    It's going to get fixed in the first 'real' patch update. They can't fix it on the fly like they did with the start timer etc.
  3. neutrino

    neutrino low mass particle Uber Employee

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    Exactly. There are sometimes things we can patch on the fly and other things that need a real title update.
  4. ptcMalice

    ptcMalice New Member

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    Awesome to know that we won't have to download patches whenever they're released.
    In the future, will there be patches that require an update through microsoft?

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