Mini Fanmade Planetary Annihilation

Discussion in 'Planetary Annihilation General Discussion' started by ozonexo3, February 1, 2013.

  1. ozonexo3

    ozonexo3 Active Member

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    Hi all!

    I would like to present the result of my work in my spare time over the last week. I know this is not perfect, it has a lot of poorly made ‚Äč‚Äčitems. But you know what? I give it to you, as a tool that will allow you to test your ideas. These can be things related to design, graphics, physics, controls, or whatever you want.

    Keep in mind that this is not an official product, the real game will look and work much better than what you see here.
    It is only the effect of the student's work, in his spare time.

    And now... HF! :D
    [​IMG]

    You can get sources and instruction how to use them in Backers forum!

    If you go to neutrino system, you will see there a system with units and asteroid! Other system are generated randomly.

    - Scrool - Zoom in and out
    - Mid Button - Pan camera
    - ESC - go back


    - Much better camera than in older versions
    - Galactic Map
    - System generator (max 3 planets, random size and speed, 5 biomes, 3 types of sun and random size, 2 types of asteroids)
    - Preloader



    Screenshots:
    Concept of Day and Night
    [​IMG][​IMG]

    Planetary Strategic Map
    [​IMG]

    Asteroids and gravity physics
    [​IMG]

    Test Galactic War on Ipad mini
    [​IMG]


    Let's see now, if Uber do better update today! :D
    Last edited: February 1, 2013
    bradaz85 likes this.
  2. spainardslayer

    spainardslayer Well-Known Member

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    This is looking pretty good! Would it be possible to be able to command the units around?
  3. rorschachphoenix

    rorschachphoenix Active Member

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    WOW... this is awesome! But where are the robots?
  4. ozonexo3

    ozonexo3 Active Member

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    not now, but you can do this by yourself :D
  5. rorschachphoenix

    rorschachphoenix Active Member

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    Ah... sweet. :mrgreen:
  6. Hydrofoil

    Hydrofoil Member

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    What language did you build this in and how do i go about using your program to test my own stuff?
  7. ozonexo3

    ozonexo3 Active Member

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    c# in Unity3d engine. If you are a backer, you can get sources of that project and do what you want. (uploading now)
  8. Hydrofoil

    Hydrofoil Member

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    oooh right cool i may have a tinker with it lol for fun event hough I don't know C# only Java LISP and Objective C at the moment.
  9. ozonexo3

    ozonexo3 Active Member

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    c# looks like Java, at least for me
  10. cola_colin

    cola_colin Moderator Alumni

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    there are some minor differences, but if you know one of them you will be able to write code with the other after a pretty short time.
  11. Hydrofoil

    Hydrofoil Member

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    Yeh im in my 2nd year of my Computer Science Bachelors degree and im finding now that most OO languages are pretty much the same now with the exception of Objective-C that **** just runs on pixie dust! (even though im pretty competent in it now start of the year I was just like whut o_O)
  12. acey195

    acey195 Member

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    Very nicely done :), really like the galactic map!
  13. Yourtime

    Yourtime Member

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    well basically.. j# ups I mean c# is smiliar to java with some other focus, specially better for games than with java I heard, well I can both, but did never a game with both languages.

    I really like your fanlove here, but sadly on the macos 10.8.2/firefox 18.0 it seems like I cant get zoom in the game, the focus stays outside of the game,I also tried with other browsers like safari. I also tested with parallels firefox, but even worse result.
  14. ozonexo3

    ozonexo3 Active Member

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    browser is not important here, becouse it uses unity plugin. This can be how mac send info about mouse buttons, often is a problem. But strange, I tested it on Monday and it worked well.
  15. snownebula

    snownebula Member

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    It wont let me click "neutrino system"
  16. ozonexo3

    ozonexo3 Active Member

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    Zoom in by mouse scrool, then new menu should show
  17. snownebula

    snownebula Member

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    It doesnt zoom in. I can rotate it with the arrow keys though.
  18. ozonexo3

    ozonexo3 Active Member

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    Mac?
  19. rabbit9000

    rabbit9000 Member

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    Actually awesome!

    A lovely little peek into what PA might feel like!
  20. ozonexo3

    ozonexo3 Active Member

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    thanks :) I played it today for the first time since I released it to the public. Controls feels just bad and a lot of things I would do differently. Maybe i will return to this, but not now, for now i'm working on something different for PA ;)

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