I agree entirely. I find it weird that I was so drawn to the first two games I played them through multiple times but I have fallen asleep playing this one on more than one occasion because it was monotonous and boring trudging through the citadel looking for random conversations. I also hate the lack of a real quest log and progression system. I especially hate not knowing that if I don't do the missions in a specific order, they vanish. Completely. If doing one mission before the other(in this case, quarians before the academy) means I don't get to do the academy at all, tell me about it before then!
Trying to force myself for a second playthrough. Just.... cant. Multiplayer is fun and all but human engineer takes the challenge away, imo.
Engineer in general kind of ruins it. The multiplayer would be better if they were missions(Like Global Agenda's PvE stuff, which I actually enjoyed), in my opinion. With an optional horde mode. The horde mode in ME3 is basically Battlefield as PvE.
Quarian and Salarian engineers aint as broken as Human. Overload, overload, overload. We can hope for reasonably priced DLC with good content. Right Bioware? RIGHT?
I think Bioware has it so rough being under EA, and then Bioware ends up taking a lot of the flak. I think most, if not all of Bioware's problems stem from EA. Casey Hudson is a knob, regardless.
Agree on both statements, sadly. BioWare was better paired with Black Isle or even Atari. Also :lol: @ Marauder Shields.
A lot of Bioware twitter feeds are hinting towards April. Pax is in April. I imagine they cut out the full ending on purpose but I swear to go if they try to monetize it.
BioWare has lost alot of my favor recently. ME3 stole the chance of a great ending for a great franchise, and The Old Republic raped the personality of your character in the first game and then killed him...
The more I think about it, the less I care about the ending(s). .. would had been nice with some icecream though. Unless the DLC's are really exquisite I'm just not gonna bother with it anymore.