Level 4 abilities!

Discussion in 'Monday Night Combat 360 Wishlist' started by drunken feedle, September 19, 2010.

  1. Rev Rabies

    Rev Rabies New Member

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    Lvl4 Fly turns the assault into buzz lightyear
  2. Amaranth

    Amaranth New Member

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    Level 4 Gunner Slam would ring out an Assassin wherever she is.
  3. sxd24

    sxd24 Member

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    Gunner and Tank's level 4 deploy makes their heads glow so Snipers can see them MUCH better. Also, it makes the Gunner's gun even weaker.
  4. Amaranth

    Amaranth New Member

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    Wait, wait, I got it.

    Assassin's Smoke Bomb L4 provides a few seconds of protection from people.

    What, it'd be a huge upgrade.
  5. sxd24

    sxd24 Member

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    Level 4 Gunner grapple is not only harder to execute, but also gives the enemy player more health.
  6. Amaranth

    Amaranth New Member

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    Left Sniper Grapple out, because who can beat RRoD?

    Level 4 flak would melt the structure.

    Level 4 Trap would just headshot any player stuck in it.

    Level 4 Sniper Passive would set off Flaks (Level 3, wouldn't want to overpower the Sniper) on impact.
  7. drunken feedle

    drunken feedle New Member

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    having a level 4 abiltiy with a high price
    level 3 = 400
    level 4= 800-1000

    support
    4 air strike bombs or 1 big bomb for a certain area
    turrent at level 4 which shoots mini rockets or a faster fire rate
    level 4 hacks turn the turrent unhackable from other team
    level 4 hurt/heal gun increased fire rate

    assault
    level 4 grenade bigger radius
    jetpack longer duration
    dash- longer radius
    jump- can leap over small barriers

    tank
    grenade- can throw 2 instead of 1
    deploy- has sniper aim ability
    dash- can air dash to nail assaults

    gunner
    ground slam (effects enemies in air near by)
    deploy- has a small shield infront of you to stop bullets or 3 turrents
    grapple- you can grab and carry the enemy as a shield and it drains them

    assassin
    dash- light speed dash
    cloak- become completely invisible
    bomb- leaves a smoke in area like a fog

    sniper
    sniper shots hit like a shotgun (like the borderlands sniper gun)
    ice trap is a mini shavice
    drain bomb stays longer duration
    grapple- can kill anything with grapple


    this is what im getting at
    not super duper end the game things

    also have 4 level endoresements
    gold
    silver
    bronze
    copper
  8. Leonyx

    Leonyx New Member

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    Ooh, let me try!

    Every level 4 skill is an auto-win button.

    Except the tank's deploy, it makes you lose.
  9. tlbww

    tlbww New Member

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    ^ This, only trade trade for thelvl 4 passive the explosive shots would summon instant airstrikes.
    Last edited: September 26, 2010
  10. Shivers

    Shivers New Member

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    Oh god another whiner, keep it to the threads about over/under powered.
  11. Rev Rabies

    Rev Rabies New Member

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    obvious joke isn't obvious
  12. tlbww

    tlbww New Member

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    The hell are those?
  13. Rev Rabies

    Rev Rabies New Member

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    When bots and turrets fuse, DUH
  14. Amaranth

    Amaranth New Member

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    Don't hate on turrents, guys.
  15. JimCognito

    JimCognito New Member

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    Only a lvl 4 Passive would be a good idea, more health, weapon damage, mobility etc but if abilities got further increased it just wouldn't work.
  16. BroTranquilty

    BroTranquilty New Member

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    its balanceable like this. trick is, being allowed to choose between abilities and it crippling you in other areas. this was another thread's topic.

    the jist we got to on that thread was:

    ~the uber staff had this in the game at one point, and felt people new to the game and people joining a server late would have a hard time, and that after people were more familiar that they MIGHT add branch-skills and customizable-skills

    ~that skills should have an option to boost EITHER their damage OR their regeneration time OR thier range OR something like that. like the assassin has quicker grapples or deadlier grapples as lvl 3 upgrade. or like the gunner gets split-mortars or a greater accuracy for his minigun. or something to that nature (tested to make sure it keeps balance before implemented of course)
  17. AssassinsGoneWild

    AssassinsGoneWild New Member

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    1. How much would the new levels cost?

    2. What ideas do you have for each specific ability without crossing over into the stupidly overpowered zone? EDIT: Blarg, gun jumped...
    :p
  18. Liefglinde

    Liefglinde New Member

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    When you see a month old thread, just let it die. No reason to revive it.
  19. Im Hudson

    Im Hudson New Member

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    I dunno, we moan at people who don't use the search function. :p
  20. TOM12121112

    TOM12121112 New Member

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    pretty sure every posting he has is a necro-post.

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