Comparing a mod that improves the UI to cheats, even just as 'being the same class', is unreasonable. The cheats are exploits that circumvent the intended rules of the game. There are no rules in PA, explicit or implied, that limit your camera/view controls. As I've said before, and as I'm sure we can all agree, being able to display the map more effectively is one of the devs' intentions (PiP). It's the difference between equipment and cheating in physical sport. If you decide to be competitive in short track speed skating for instance (an example I'll use because I'm familiar with it), there are a lot of details (comparable to mods) outside of technique, strength and tactics you need to be aware of. That includes custom fit skates and different manufacturers, the hardness of steel in different blades, blade length, offset, rocker and bend (and how to measure and change the later two), the proper tools and techniques for sharpening (which the athlete generally does by hand), etc. These are all within the confines of the rules, and most are practically essential for competing, especially at high levels. It's also custom for each skater, and even small adjustments can have a significant impact on performance. Now, I'm not saying this is the case for all sports. In many sports there's little room for improvement when it comes to equipment, either because the rules are very specific about what the equipment is, or because the nature of the sport doesn't really give any opportunity to improve it. But in the case of PA, UI mods are equipment, and whether you consider a mod to be unfairly advantageous or not is arbitrary (unless you believe it abuses an exploit in the game or API, and are able to articulate exactly what that exploit is). Banning UI mods on a case-by-base basis out of judgement for how 'advantageous' they may be is not reasonable.