My biggest fear is the esports community. They managed to dumb down WarCraft to DOTA (and all it took was a mod that simplified the original game), and they will try to do the same to PA if it ever becomes significantly successful. The bigger the mass of players, the lower the lowest common denominator will get, and the more they'll clamor for simplicity. I don't believe that Uber will dumb down the game considerably to appeal to their tastes, but I do believe they will stop complexifying it once they see that this acts as a break to financial success. So on the one hand I want more players to adopt the game so that it keeps being financially viable, and Uber keeps developing it, but on the other hand I don't want more players, since past a certain point they will undoubtedly have a negative impact on its evolution. I guess what I am trying to say is that I want QUALITY players to adopt the game, which is what it's already doing since most people have a natural distaste for complexity. It's just a question of how far Uber can keep pushing the complexity envelope while attracting players and remaining afloat. And esports is both an opportunity and a danger to this endeavor. For my part I plan to include an in-depth review of PA in a book I am writing about the greatest games of all time, as well as drag as many of my friends along with me in team-play-exclusive matches. For the rest, in Uber I trust, because I must.