Killing people instead of winning.

Discussion in 'Monday Night Combat 360 General Discussion' started by V A L K 3 N, November 4, 2010.

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  1. DeadEye

    DeadEye New Member

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    Amusing kids are amusing
  2. V A L K 3 N

    V A L K 3 N New Member

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    Exactly I leave your guys' lobby. I have the right to a fair match.

    Just like you have the right to be a d-bag.

    Problem is... You criticize others for leaving. So the majority feels like if they leave, they will looked down upon.

    You don't force anybody to do anything. You just take advantage of the fact that most people don't know how to avoid it.

    The whole reason I brought this up, is that the Devs said that they were fixing certain things in the game to prevent players from griefing other players.

    I just wanted to point out that the the most frequent players of this game enjoy griefing because it's fun.
  3. DeadEye

    DeadEye New Member

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    Wait.. Hudson posted in here? Since when can he get kills?
  4. V A L K 3 N

    V A L K 3 N New Member

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    The point is giving people an option to leave without quitting mid match.

    If you end it quickly, people will see the stacked teams and leave.

    If you end it slowly, people will see the stacked teams and leave. Then you have people joining mid-match to an overwhelming force.

    Isn't a big problem in this game joing games in the midst of your teams demise? It seems like your play style directly influences the communities response to this game in a bad way. That's messed up.
  5. XENONOX

    XENONOX New Member

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    Killing other Pros on the opposite team is griefing?

    Amen.
  6. Shammas

    Shammas New Member

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    Me: God Valken, you play sniper, arguably the best solo class for Christ's sake. It shouldn't be very hard to push out and clear the map.
    Valken: "Well you don't know what it's like. If I get pushed back, then I can't leave my spawn because a gunner sits up top. And then the bots just push in and the assassin is grappling me."
    Me: Well, shoot the gunner in the head. He's a gunner. Can't aim? Get better. Push out and shoot some bots for juice. Kill the assassin. The assassin keeps killing you? Get better. Juice up and kill everyone near your spawn, then push out and attack them.
  7. ObiFett

    ObiFett New Member

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    Way to generalize and "polish the apple". gj.

    And there is the classic response from the community.

    Saying "Get Better!" is such an awesome way to help people in this game. Way to build the community.
    Last edited: November 5, 2010
  8. V A L K 3 N

    V A L K 3 N New Member

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    You can't just make stuff up.

    Please, if you don't have an intelligent oppinion to bring to the discussion, keep your fingers up. Get it? I was going to say keep your mouth shut, but you're typing. Oh, lulz.
  9. XENONOX

    XENONOX New Member

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    I'm not the one who's making a topic about "killing people instead of winning" and start talking about how killing enemy Pros in their base (or spawn) is griefing.

    I don't even understand what the OP wants the regular players to do about it.

    Instead of crying about it, provide suggestions that will help that from happening as often and have Uber review them. If any of them make sense and helps, I'm sure they'll implement it.

    Amen.
  10. V A L K 3 N

    V A L K 3 N New Member

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    It's not just doing something. It's doing it to a passed a certain point. There is a line between killing other players in there own spawn and doing it excessively.

    I fix it by avoiding games that it happens in. If people avoided the griefing players, there would be more free players to joing fair games. Instead, there stuck in these rooms thinking "This is MNC?"
  11. Shammas

    Shammas New Member

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    I can't really teach you in text how to aim or be smart enough to not die to assassins.
  12. ObiFett

    ObiFett New Member

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    Ok, here's a couple answers to the problem:

    Have an Ejector button inside the spawn that ejects pros from the upper level walkways inside the spawn.

    Also, maybe play the game the way it was intended and shoot the moneyball when it is down? Don't camp the spawn to rack up kills. Play to win. And just to clarify "spawn camping" consists of completely ignoring the moneyball sometimes to the point of the moneyball going back up while the offending team is in the enemy spawn.
    Last edited: November 5, 2010
  13. peachypony

    peachypony Active Member

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    No, griefing is when you make a forum post and then you get 10+ rage messages on your XBL account right after it. It gets even better when they send you game invites to play a party of 3 by yourself. It's like you **** on 2 wannabe MLG pros by yourself playing with teammates who go 1-18 and then they wanna play against you with a party of 3 LOL.

    BTW, I played your butt buddy "Vengeful Fiend" the other night. Killed him twice and he was gone :lol:. It truly makes me smile when people want to trash talk me and send me invites to play full parties.

    Pray harder, bad kid.
  14. V A L K 3 N

    V A L K 3 N New Member

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    Unfortunately, people like to shoot the moneyball from up there. So that might be counterproductive.

    People have found out that, since there are two things to kill (bots/pros), if you're good and go only for pros you will be able to get quite a lot of kills. Making you look quite impressive to newbies and numbskulls on the scoreboards.
  15. Im Hudson

    Im Hudson New Member

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    Who am I criticizing? I'm in party chat 99% of the time.

    I point out you leave all of our games only to raise the question of do you consider our interest in having fun when you do so, not to poke fun at you. I even said I was fine with you quiting out.

    Show me, or give me the gamer tag of the dev who told you this, and tell me what mechanics they are changing to produce such an effect, and that they specifically were referring to spawn camping.

    All I am aware of is juice chaining and ice trap fixes which won't really do that much to hamper our ability to control a spawn through teamwork.

    As for getting better, a good number of us post our builds and guides on how to play most of the classes in the game effectively, as well as general gameplay tips. It is up to the player to take whatever helpful information he has learned as an individual and then utilize it in synergy with his team mates to come up with a cohesive effort to ultimately overcome whatever the enemy unit throws at you.

    This is why there is no general guide to teamwork. It is pretty difficult to express in words what you + others need to do in any number of situations. You learn by getting your butt kicked up and down the game. (Like all of us likely did at the beginning).

    Very few people are willing to learn these things, and instead, want other people to play against them in different ways.
  16. Im Hudson

    Im Hudson New Member

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    What if we want to win by ONLY letting the bots damage the moneyball.

    Why should I not allowed to do this?
  17. DeadStretch

    DeadStretch Post Master General

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    I think he was referring to the heat vents being added above the spawn exits.
  18. V A L K 3 N

    V A L K 3 N New Member

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    http://www.uberent.com/blog/2010/10/mon ... g-part-ii/

    It's right there. Prevent griefing with the firebase. I assume they frown upon other griefing as well.

    You don't make guides to help. You make them to feel cool. If you wanted to help you'd teach crappy players how to play well by inviting them in a party when their on the opposite team and teach them how to play.

    And don't say that's too much work, because making a guide is about the same time.

    I say you're a rude player and that's not cool. You don't disagree. What's left to discuss?
  19. DeadStretch

    DeadStretch Post Master General

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    Hey Valken try reading it next time.

    "Fixed griefing with Firebases: Firebases placed on an active jump pad or activating a jump pad with a Firebase on it will now destroy the Firebase."
  20. V A L K 3 N

    V A L K 3 N New Member

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    Don't be so rude. Players grief other players by putting them on the jump pads. They are fixing that by destroying the turrets when that happens.
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