Juice ruins MNC

Discussion in 'Monday Night Combat PC Feedback and Issues' started by clownius, January 21, 2011.

  1. alanebro82

    alanebro82 New Member

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    I went 49-0-4 yesterday as a tank thanks to buying/earning juice 15 times. However, this was mainly because both teams were absolutely terrible in that game! The enemies had 3 supports and were trying as hard as they could to never leave their base. Even with my insane score, we didn't end up winning until overtime thanks to their incessant turret/firebase spam in their base. Without juice, it would have been impossible for me to break their defenses.

    Have you guys tried playing on a juiceless server? I did by mistake. Talk about supports/turret-buying being overpowered.

    When I first started, I HATED juice... but after you stop sucking, you realize that juice is actually quite balanced. A good tank can pretty much crowd control a juicer all by himself. Sure he'll probably die, but at least he chewed up 5-8 seconds of the juicer's time.
  2. Mibuwolf

    Mibuwolf New Member

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    This. Sort-of.

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