Juice Decay

Discussion in 'Monday Night Combat PC Wishlist' started by conjurous_rex, April 6, 2011.

  1. Vlane

    Vlane New Member

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    A "juice build" is a dumb idea and will not work with good players on the field.

    Congrats you just wasted an endorsement slot.
  2. DeadStretch

    DeadStretch Post Master General

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    Once upon a time the juice dispensers had no cooldown at all. So that meant 6 players, heck even 12 players, could all by juice at the same time.

    Also this has been an argument since it's launch and juice itself has not seen a single change. I think it's safe to say juice is going to remain unchanged.
  3. arseface

    arseface Post Master General

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    Juiced money gain got nerfed.
  4. Gozuu

    Gozuu New Member

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    The thing is, you can shoot further than any Charge, Ice Traps are avoidable easily.
    Even if someone get's in range of charging you when you have Juice activated, you've already killed him if you pick the right endorsements.

    I don't see how it's "apparant i'm playing vs. noobs" seeing as I can easily get a 5 KD:R multiple times a day, not just a single week feat., 30-2, 27-6, 25-4 was my three scores yesterday, we weren't close to losing any of the matches because their Pros were unable to properly push without getting cut off in the process.

    The above scored was even without the "Juice-build" endorsements and was just an optional way of having fun because it's so incredibly easy getting Juice and with Juice you don't need to upgrade your skills.

    I don't see why you'r defending this component of the game when it's so blatantly overpowered. Game is in decline and losing hundreds of players each month because nothing new is added and there is retarded stuff going around such as Juice & being able to re-enter your base for protection.
  5. Vlane

    Vlane New Member

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    Makes sense, well it doesn't, but you can believe that.

    Go join "Skill Saturday".
  6. Gozuu

    Gozuu New Member

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    With the tiny playerbase of MNC, I do believe I occasionally meet up with the so called "better-than-average-players".

    Please do elaborate on Skill Saturday, place, EU/USA?
  7. Vlane

    Vlane New Member

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    EU based. Always on Wednesday and Saturday, hosted by Raw Messiah. Password protected server and all that.
  8. Gozuu

    Gozuu New Member

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    Haven't found any thread that mentions this, but would enjoy joining in to play with more experienced players :)

    If you could mention one of the Raw Messiah members steam ID or add me: gozubirger
  9. arseface

    arseface Post Master General

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    Not when you flak them. Those suckers have a beastly radius, and the ability to detonate them on a whim is key to counterjuicing.

    As for the within charge range already being already dead, you seem to think attacking people head-on is a good idea. If you're going after a juiced person, you aren't supposed to let them see you first. Corners and ledges are your friends.

    Also, when asking for people to add you, use profile links. It makes it easier.
  10. Myst

    Myst New Member

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    Added you - details should be on our website and steam group, but we basically start at 7pm UK time on Wednesday/Saturday
  11. zodiark1234

    zodiark1234 New Member

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    Or there's retarded elitists going around trying to change something others enjoy, then get all butthurt because you think MNC should work the way <b>you</b> want it to.
  12. CrancK

    CrancK New Member

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    just as a quick question, how would i go about stopping juice as a gunner?

    cos even the flapjack move, takes longer to do then a juiced support with healhurtgun takes to kill me (which is obviously not the most damaging of weapons with juice)
    i can try and shoot him with minis, but if he notices me even in the slightest and just moves towards me (provided he wasnt at long range ofc) hell get close enough quickly enough to kill me quicker, then i can kill him, even if i started shooting earlier (also if the enemy does have long range.. then byebye anyhow)
    i can try with mortars, which might last me slightly longer, since i can still move, but.... he'll still catch up, and i'll still die
    i can't run away... cos it's a gunner and he's slow
    grapple = suicide (unless you have a charge maybe, and then still it's suicide if the juiced player wants to kill you)
    and deploy = suicide unless maybe on long range...

    so ye... how to stop/survive juice as gunner? (provided the juicer has noticed and has intent to kill you)

    (or even better, i'm in a fight, i take the guy down to 10% and he hasn't even as much as scratched me.... he juices.. i keep shooting, he goes down to 70% while moving in a straight line towards me, before being able to fire, i try flapjack, he kills me before it lands.... and yes same situation i also tried to keep shooting, even as far as the omg he juiced, let's run away tactic, and still died, just because i was in his sights/focus, how to survive the thing.... ffs)
  13. Vlane

    Vlane New Member

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    If he juices right in your face try to make his juice not as worthwhile. loldoublegrapple him and/or Slam.

    Other than that, keep your distance. If somebody juices run away and hide.
    At least that's how I do it.
  14. RayHanley

    RayHanley New Member

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    sadly, we don't have hundreds to lose each month :[
  15. Gozuu

    Gozuu New Member

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    Enjoy your 100 worldwide playerbase :)
  16. zodiark1234

    zodiark1234 New Member

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    Fewer kids whining is a plus. Quite frankly, I bought the game to play it as is, I enjoy the juice mechanic and I generally don't have a problem with it, I never paid for idiots like you to come in here and try to change it all up.
  17. Xalerwons

    Xalerwons New Member

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    Chain juicing is how players punish bad teams that don't do several of the following:

    escort their bot lane
    control juice/anni (center of map and where bot lanes converge on most maps)
    push back the enemy bot lane
    control the high/critical grounds on maps

    too many people think it's ok to TDM and turtle, and then whine that some juiced pro takes out all their non lvl 3.3 turrets.

    Then they whine that they were "winning" the whole game and then the enemy suddenly juice rushes the money ball prior to or during overtime.

    Sad part is that it works on spunky cola and ammo mule in pubs.

    Killing the moneyball == winning the game, not having the best kpd or the most kills. If most players weren't dm whores, they'd understand how to build 0.5+ juice/min.

    Juice decay deliberately nerfs it for the classes that cannot utilize a juice well offensively, namely sniper/gunner. (Gunner can in pubs where no one plays sniper well, and teams allow a molasses w/jetpack class to get to the base.)

    You're already punished for holding juice. You simply don't build more juice once you have it. There is no need to punish not using juice immediately. In fact, you're simplifying the decision and making the usage of juice less skill and tactics intensive.

    I'm of the bunch that feels that uncompetitive matches shouldn't always head to overtime, yet it does so often already. Nerfing juice would just make this game far more of a ricefest akin to its original inspiration, Dota/HoN/LoL.
  18. DehydratedWater

    DehydratedWater New Member

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    If you build a full juice bar, you wholly deserve the benefits of it. Some classes have more effective ones per time to build (see assassin) however they are also much easier to CC while they have it.

    If you have an entire team getting killed by a juiced player, that means your entire team played bad. I played with some HK admins a couple months ago and they did an excellent job of crowd controlling juiced players, myself included.

    One grapple is roughly 1/3 of a juice. A tank alone can CC an entire juice bar with charge 3 + knockback from railgun grapple.

    If you buy juice, that means the other team doesn't have map control, which means they are losing. It gives you a tool to finish the game.
  19. Rocket_Puppy

    Rocket_Puppy New Member

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    I think the only change juice needs is a delay between hitting the button to drink it, and when it kicks in.

    A 1 to 1.5 second delay will stop people from using at the last possible second before they die and make it more of a tactical tool instead of a "I get out of jail free, and I get to destroy your base" card.
  20. Kurnuttaja

    Kurnuttaja New Member

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    It is a problem, because juicers dont have to think a sh!t when they should juice properly. According to your arguments you probably couldnt play at all without juice buying so seriously L2P.

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