cannot fire a nuke or land a Helios on an incoming moon this is really annoying because these were the two counters I tried to use in my skirmish today OK it is personal bias on the one hand and chronocam facepalm on the other but I dont see why a radar can land on a moving moon and a Helios or nuke cannot There I was trying to save my robo bacon only to discover its blatantly stacked in favor of moon movers!
Radar could land on moving moon only if sent before moon started moving. Same with all other units. Everyone has vision of halleys being built and you should also have had an audio alert notification.