Improving the Tank's Options

Discussion in 'Monday Night Combat 360 Wishlist' started by Cornstalk, September 1, 2010.

  1. sensitivepsycho

    sensitivepsycho New Member

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    Wow. Hate to interrupt the Internet drama, but I had some wacky ideas for Deploy:
    • Level 1: Increased rate of fire when deployed.
    • Level 2: Health and Ammo regeneration.
    • Level 3: Halve time taken to enter/leave Deployed state.

    Let's face it, Deploy is high-risk, little reward. But if you could fire faster and enter/leave it quicker...
    Last edited: September 27, 2010
  2. Leonyx

    Leonyx New Member

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    Would charge allow you to leave the deployed state?

    Also, I said I'm just going to take your word for it, Edward Coug. I'm tired of all the arguing. Unless you were talking to Zeromus EG, then ignore this.
  3. sensitivepsycho

    sensitivepsycho New Member

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    I thought it over, and changed it. Why would decreasing the time taken to leave/enter Deploy matter if you could simply Charge out of it?

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