If you had mod tools what would you make?

Discussion in 'Monday Night Combat PC Discussion' started by NeoCyberman, May 6, 2011.

  1. [Knovocaine]

    [Knovocaine] New Member

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    I want to make a CTF mode "Bring Home the Bacon" ;)
  2. CrancK

    CrancK New Member

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    more idea's!

    -jump maps
    -if higher playercount is possible... more teams? like.. 4way crossfire
    -attack/defend mode
    -assasindm(or tdm)

    basic idea is that everyone gets 1 person to kill, (and thus be hunted by someone else)
    killing target = basepoints
    killing your hunter = basepoints/2
    killing topscorerer = base/4
    killing bottom feeder = base/4
    killing someone whos not your target = -base/2
    killing someone whos not your target while you are the bottom feeder = base/4
    so basically, you can kill only the person you are hunting, or the person thats hunting you, except, everyone is allowed to kill both the top scorer and the bottom feeder and the bottom feeder is even more special in that he's allowed to kill anyone
    also... possibly, people who have negative points/get too many kills which are not their target... they might become "outcasts" meaning, anyone can kill them, but they can still only kill their target

    -slavedm(or tdm) (possibly needs more stuff to pickup though)

    dm, but with a twist, anyone thats killed, becomes a "slave" for their killer, having to pick up stuff (coins/boots/juice), which earns them, "slave points" after gathering a set amount of those, the slave is freed
    goal is to either reach max score, or have everyone enslaved at the same time
    (possibly slaves can also give esp like stuff (was in the ut mod anyway... not sure if that'd be fun in mnc too though))
    ohw also, if a person has slaves and is killed, the slaves get set free aswell
  3. Vlane

    Vlane New Member

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  4. duckling

    duckling New Member

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    I'd be testing out new maps, maybe try my hand at making one. Something like surfing in CS would be pretty fun, or a low gravity map that has a lot of levels.

    Random sniper fire form the crowd when the mascot is out would be amusing.
  5. Kupi

    Kupi New Member

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    Just as coding practice, I might like to try to make an "Ultra Broken Mode". Everyone's weapons work in hilariously broken ways:

    The flame from the Tank's jetgun never expires.
    Gunner's Slam has no recharge.
    The Support's airstrike becomes "The Nuclear Option", with a radius so large that it could hit the entire map were it not for line-of-sight breaks.
    The Assassin's shurikens home in after every bounce.
    The Sniper Rifle becomes a shotgun. Your head has to be somewhere!

    And the Assault, of course, would remain entirely unchanged. HA HA STEALTH BALANCE JOKE
  6. B33rChiller

    B33rChiller Member

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    Something I'd like to see in a mod:
    Spectator mode, where during mascot rounds, all spectators are put into a static position in the crowd and armed with sniper rifles. Then confine their aim to a circle of a certain size around the mascot. Kind of like random sniper fire from the crowd, but allow spectators to take the shots. Keeping their aim confined to an area around bullseye would keep it so it would be like spectators actually trying to hit bullseye. Maybe a little animation, where if you get killed by one of these shots, the camera zooms in on the crowd, showing a little kid jumping up and down and cheering, with a sniper rifle raised over their head.

    Just an idea of something I'd like to see, not something I would have the slightest clue how to impliment.
  7. DehydratedWater

    DehydratedWater New Member

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    Sumo map, followed closely by CQB map.

    TAKE THAT, SNIPERS!
  8. RaTcHeT302

    RaTcHeT302 Guest

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