Idea: Mobile Teleporter

Discussion in 'Planetary Annihilation General Discussion' started by huangth, August 14, 2015.

  1. MrTBSC

    MrTBSC Post Master General

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    disagreed i believe they would make things easier .. it rather is a matter of adding he neccesary mechnics for such transports .. adjusting areacommand, adding a ferrysystem and factory assist ..
    another way to buff the austreus would be to have it greater orbital speed than the multiunintransport
    one question would be however when should orbital multiunittransports be available already with the launcher or the factory?

    infernodrops are actualy pretty easily prevented with umbrellas as those prioritise transports and they have good range .. another defense would be antiair .. so that´s 2 possible layers of defense if a player thinks of breaking into the center of a base or close ...
  2. doud

    doud Well-Known Member

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    So you mean Uber could potentially fix area command for this and then we could possibly mod such units ?
  3. doud

    doud Well-Known Member

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    It's just that to me the concept of multi unit transport makes so much more sense : producing a single transport unit to move a single unit is really the opposite of what unit transport have always been in any game. to me, a unit transport is here to facilitate the transport of many units. Plus you waste as many units as the number of units you wish to transport.
    Imagine such unit and the epicness of planet invasion :eek:
    [​IMG]
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  4. stuart98

    stuart98 Post Master General

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    Yes.

    That link in your sig actually has two units that can carry multiple units.
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  5. doud

    doud Well-Known Member

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    I played it last week against single AI. The AI commander kept producing nothing :(
    I guess AI is still not supported :p
  6. stuart98

    stuart98 Post Master General

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    You forgot to change the AI difficulty setting off of "Idle".
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  7. doud

    doud Well-Known Member

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    Thanks :)
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