How can we make bots more useful?

Discussion in 'Balance Discussions' started by Disalign, June 28, 2014.

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What about you? Do you think this could do what we want it to?

  1. Yes

    7 vote(s)
    29.2%
  2. No

    13 vote(s)
    54.2%
  3. Well, maybe if... (post in comments on your changes!)

    4 vote(s)
    16.7%
  1. wheels12

    wheels12 Member

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    The idea here, bots would have no way to defend against air (since air are the area control units) but allowing the combat engineer to create bunkers that could defend against air might make them able to "lock down" expansons easily, but tie up units in the process.
  2. Xagar

    Xagar Active Member

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    It's really weird to take your fast raiders and immobilize them. I don't like that in concept.
  3. pieman2906

    pieman2906 Well-Known Member

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    If the bots are designed to have infantry roles, then they should probably get a longer sight range. After all, infantry are often used as the spotters to give intel to armoured units.

    Also, infantry have Stinger missiles, not the most crack hot AA ever, but certainly gets by, and allows them at least a fighting chance against air forces.

    Also, in real military structures, infantry make up the greater bulk of unit composition, with tanks being used sparingly, and strategically.
    Pendaelose and brianpurkiss like this.

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