Hotfix build 77725 now live

Discussion in 'Planetary Annihilation General Discussion' started by jables, January 30, 2015.

  1. drboggles

    drboggles Active Member

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    I don't know about anyone else, but myself and a lot of AC members are constantly crashing mid game. TRying to rejoin results in an automatic crash.
  2. al3xtec

    al3xtec Member

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    Yes! I third this! I'm glad to see some more improvements. Getting close to what I expected from a fully released game.
    jables likes this.
  3. jables

    jables Uber Employee

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    This is new with this update? and is this with mods on?
  4. cptconundrum

    cptconundrum Post Master General

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    This sounds like mods. Possibly one of the effect mods like Awesome Projectiles, PA-FX, etc?
    websterx01 likes this.
  5. jables

    jables Uber Employee

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    I'll keep an eye on this and if it's an issue with build we'll get it fixed tomorrow (if all goes to plan)
    Remy561 likes this.
  6. mered4

    mered4 Post Master General

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    Its awesome Projectiles. Had the same thing happen, I think it's a T2 unit causing the issue.
  7. jables

    jables Uber Employee

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    Excellent. Thank you mered :)
    ArchieBuld and mered4 like this.
  8. stuart98

    stuart98 Post Master General

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    Could you send me a crash log? I think you know where to find them.
  9. drboggles

    drboggles Active Member

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    Turned off my mods, not nearly as much crashing.
    cptconundrum likes this.
  10. Alpha2546

    Alpha2546 Post Master General

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    I remember Ghost building t2 slammers. Maybe that crashed it ?
  11. stuart98

    stuart98 Post Master General

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    I don't want maybes, I want definite answers in the form of crash logs.

    Possible culprits are tactical missile based units (Stingrays especially?), commanders, dox, slammers, grenadiers (Perhaps more than anything else?), laser defense towers, ants, anti-air units, and artillery.
    cptconundrum likes this.
  12. cptconundrum

    cptconundrum Post Master General

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    It will take months before you get a report of grenadiers crashing the game.
  13. stuart98

    stuart98 Post Master General

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    Ants, dox, grenadiers, shellers, pelters, commanders, and anti-air units have been eliminated as possibilities. This leaves slammers, catapults, bluehawks, possibly stingrays, all 3 laser defense towers (each one a possibility) and holkins as the possible culprits.
    cptconundrum likes this.
  14. mjshorty

    mjshorty Well-Known Member

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    Erm...Jables....Where is the system Generator Button??
    (btw, speaking of system generator button, i know you guys removed it because it was messing up stuff, but will you be adding a random generator mirrored spawns/mex system as well?)
  15. imperatorurist

    imperatorurist Member

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    Combat Fabricator can build walls now and thats not in the notes, seems like its going to be OP given their build power.
    Nicb1 likes this.
  16. stuart98

    stuart98 Post Master General

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    I believe Awesome Projectiles is not the culprit, just tested every unit that shoots and no crash. If you can send me crash logs proving otherwise that'd be great, but I'm basically calling this a coincidence at this point.
  17. Nicb1

    Nicb1 Post Master General

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    Just tried it out and a grenadier/combat fab/wall push is really op. Either remove the ability of combat fabs to build walls in t1 or drastically lower their build speed.
  18. killerkiwijuice

    killerkiwijuice Post Master General

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    I don't crash with anything from your mod.
    stuart98 likes this.
  19. stuart98

    stuart98 Post Master General

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    Funnily enough, neither do I.

    Mered, the Gamma Formula crash log, where is it?!
  20. SXX

    SXX Post Master General

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    As result now default Jig distance for area built no longer safe and they explode as dominoes. :)
    Just seen it on stream and reproduced: PA#4329

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