Hey, let's make a naval titan

Discussion in 'Mod Discussions' started by probodobodyne, December 12, 2016.

  1. probodobodyne

    probodobodyne Active Member

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    Hello guys. So I know some modelling myself, but I haven't modded for this game at all before. I would like to see a naval titan, as a small mod that anybody could pick up; not intrusive, not very different from vanilla, you know just a little mod. Like Titan Gantry. Big mods are cool but small mods are easier to pick up and feel like a less drastic change.

    I have a couple of problems here.

    1. I can't texture. I mean I suppose I can paint a UV map but I only know Sketchup and I don't know how to create said UV map. Also not very familiar with the game's style. So if you want to help me, then texturing would help a lot. Icons too, I suppose. Can those be automatically included as part of a server mod anyway? Would be great if everyone could see the icon without having activated the mod themselves.

    2. I don't have an exact concept for a naval titan. A few bullet points I have in mind, which don't all need to be simultaneously included are:

    * It's a mobile anti-nuke.
    * It has some form of anti-orbital weapon.
    * It can repair friendly units at a rather long range.
    * It has an onboard advanced radar.

    So unlike the other titans and perhaps like Helios, this Titan is not about straightforward destruction, but it has a wide array of support roles. The aesthetic would probably be something like a landing ship, destroyer or the like. Maybe it could even have Lobs that fire Bolos or the point defense of Angel at a much higher range. I'd like to hear people's ideas on this.

    What do you think?
  2. MrTBSC

    MrTBSC Post Master General

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    have it launch drones like the typhoon
    give it aa and ao .. give it torpedoes for antinaval and sub ... should be good
  3. w33dkingca

    w33dkingca Active Member

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    Make it a mini nuke launching sub

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