Guess Who Just Beat FTL For The First Time?

Discussion in 'Unrelated Discussion' started by thetrophysystem, April 29, 2015.

  1. tehtrekd

    tehtrekd Post Master General

    Messages:
    2,996
    Likes Received:
    2,772
    I still haven't beaten FTL ;-;
    tunsel11 likes this.
  2. DeathByDenim

    DeathByDenim Post Master General

    Messages:
    4,328
    Likes Received:
    2,125
    Just keep at it. I finally looked it up. Apparently my success ratio is 1.8%. :)
    ftl.jpg
  3. Geers

    Geers Post Master General

    Messages:
    6,946
    Likes Received:
    6,820
    "epictimes" sure sounds like the best place to read about the latest in theoretical physics :rolleyes:.

    HAHA.jpg
    DeathByDenim likes this.
  4. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    It took me forever to beat it. You are totally able to beat it with just about any strategy. However, there really are a few common strategies of attack and a few of defense.

    1) Straightforward Attack: Best used with hacking and weapon preigniters. Just hack the shields, and at the last quarter of the hacking dump the salvo into their shield room. Next salvo dump into shields while putting some into their cloaking room. Then, take down a weapon that can hit you, like missile or ion.

    2) Disabling Attack: Use teleporter or a weapon, to take down a missile room including crew manning it. It will basically be out for the round. Next, do it to ion. Then, find a clever way to do it to cloak and shield back and forth, that will allow you to get damage in to the ship itself. Best with a shield bypass for the last form of the flagship, or just something to drop their shield fast with.

    Defenses) Survivability is more important than actual fight. You need at least 3 of the following:
    1) 3 shields, so you can absorb most the shots of the laser as well as the beam.
    2) Engines to consistent 30% evasion, to dodge at least 1/3 shots and make cloaking 100%.
    3) Cloaking, for evading unblockable shots like missiles and drone surge and scatter shot
    4) Defense Drones, to counter the missiles if you have no cloaking. Even 1 helps, 1 drone often gets 2 of the enemy missiles.
    5) Super Shield, if failing all else, will give you a short chance at the beginning of the fight to get them or their weapons manageable, should you not have the evasion/shields/cloak/defense drones to survive salvo to salvo with them.
  5. DeathByDenim

    DeathByDenim Post Master General

    Messages:
    4,328
    Likes Received:
    2,125
    That only works on easy (and normal?) though. In hard, the missile room is connected to the rest of the ship and they'll come and fight your boarders for as long as there is still crew alive. And if you kill all of the crew, the AI takes over and start auto-repairing.

    Also, make sure to train your crew. A fully trained pilot and engine room operator will add 10% to your dodging. In the early sectors, when you have two shields, you can often find a ship that has insufficient firepower to do any damage at all (single laser + beam, or single drone + beam). If you let your ship fight that one for a while without shooting back, you'll train your crew really fast. Also, level 5 engines are highly recommended, as you then get 48% dodge. Start by getting level 2 shields as fast as possible and then upgrade engines. Dodging really pays off in the long run. Additionally it increases your FTL charging rate, so if you are in a really hairy situation, you can jump before taking too much damage.

    And if you have any scrap left, upgrade piloting in sector 8 so a single shot to your pilot won't disable all dodging.
  6. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    His tips are good. I usually upgrade engine first, because it's so cheap to get to 3-4.
  7. stuart98

    stuart98 Post Master General

    Messages:
    6,009
    Likes Received:
    3,888
    I still haven't played FTL
    thetrophysystem likes this.
  8. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    Cheap as dirt, huge playability, very well made as far as balance and thoughtful mechanics. Everything affects 4 things it seems like, so it has 3-4 light counters and counters 3-4 things lightly.
  9. arseface

    arseface Post Master General

    Messages:
    1,804
    Likes Received:
    502
    Do you own it?

    Normally that'd be a silly question, but with all those bundles and junk nowadays it's more up in the air.
  10. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    How the ****. I did it 2 times in a row, upon 2 seperate encounters with Flagship, with 2 completely different ships and methods. (The second time was skin of my teeth)

    Still though, besides clawing against the crazy specials the enemy can do, I am thoroughly convinced that if you have 3 shields and cloak, or 4 shields, as well as 5-6 engines, then you absolutely can not lose to the last 2 forms of the flagship. Their weapons are insufficient to hit, even the scattershot.

    Other than that, I used a halberd beam, hacking, and lanius crew teleporter. I did it with a halberd beam. That says something right there. Not even a mass of weapons, just drop shields and swipe. Except the first form, I actually first focused on dropping missile weapon, hacked their health bay, teleported aboard to drain oxygen, and thinned out the crew.
  11. DeathByDenim

    DeathByDenim Post Master General

    Messages:
    4,328
    Likes Received:
    2,125
    Nice! Now set FTL to 'hard'! :p
  12. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    Step at a time. Both were on Easy, but since I feel I can reliably beat it on Easy, Normal is next.

    Also, I did some research on Hard, and if you can either use Lanius and asphyxiation or Rock and Fire and kill the entire crew in one bloody battle, or hack the shield room, you can still mostly use teleporter cheese to disable the missiles. Most crew will have to fight through 2 doors to get to the missiles to assist that guy, and then if you kill him you can use the doors to juke them back out and then go back in again when the doors are back. Just means you have to dedicate a combo to disabling missiles rather than just a single teleported crew.
    Last edited: May 6, 2015
    DeathByDenim likes this.
  13. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    Now, I beat it on Normal with a Beam-Variant of my Kestrel, just as the Zoltan Type B. Again, Flak is OP for dropping shields and a single chainlaser still fires 2 shots every 4 seconds. Unlocked Type C and Mantis.

    I believe I will post my 3 win videos here soon. 1 I have uploaded, 2 I need to edit.
  14. nuketf

    nuketf Active Member

    Messages:
    702
    Likes Received:
    130
    i have a mod enabled that removes the hostile advancing fleet
    thetrophysystem likes this.
  15. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    That is a fair learner's handicap in my opinion. That makes easy-hard reliable to beat because you can take as many turns as it takes to get your ship fully upgraded unless you die in battle in a sector. That is sort of like what "endless" does, except endless has the advancing fleet, but you can jump to as many sectors as you want before advancing in difficulty, and upgrades cost a lot more to encourage "grindyness". Nonetheless, you can play as long as you like to upgrade as much as you want before progressing to the next stage of enemy difficulty, so practically that should be insurance to win in the end.
  16. nuketf

    nuketf Active Member

    Messages:
    702
    Likes Received:
    130
    not always win at the end....even with this i still lose at the flagship a lot :p those missiles....and the 2n't part with the drones! >.<
  17. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    Like I posted above, lvl 5 engines and 3 shield bubbles and a cloak pretty much makes you invincible. First stage missiles shouldn't be hitting you. Alternatively, you can have defense drones instead of cloak for antimissiles.

    What about a teleporter? In stage 1 especially, much less other stages on easy-normal, you can teleport crew or bomb aboard missile system and disable it. That disables it for rest of fight until next stage. No missiles, effectively means it can't pierce shields. Second stage, no ion helps a lot too. The evade from those engines can get you through drones with only a few hits.

    Another big tip, is if you get scrap from the flagship fight or getting to the flagship, always upgrade buffer systems. if you have 6 spots of weapons, buy 7 slots of system power, if your weapons take a hit you aren't stalled in the water. Same with shields, piloting, oxygen, doors, drone, cloak, ect.

    Basically, if you have a full upgraded ship, the flagship shouldn't have the firepower to land a hit.
  18. Nicb1

    Nicb1 Post Master General

    Messages:
    1,010
    Likes Received:
    1,286
    None of you have truly experienced FTL till you've tried the captains edition mod. Epic mod that added so much replayability to the game for me.
  19. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    I want to do a Captain's Edition Endless run when I unlock one last ship. It is the Crystal Cruiser. While I have beat the Flagship 6 times and feel beating it 6-10 more times on easy would be trivial, it's too grindy so I am just going to play 3-4 games with the Rock Cuiser Type C and name my crystal crew Ruwen and try to find a Rock Homeworld. The easy and quick, albeit roundabout, way of doing it.
    Nicb1 likes this.
  20. DeathByDenim

    DeathByDenim Post Master General

    Messages:
    4,328
    Likes Received:
    2,125
    Holy crap!
    crystal.jpg
    thetrophysystem likes this.

Share This Page