Grand Homie's map pack

Discussion in 'Mapping and stuff' started by grandhomie, October 17, 2017.

  1. qz231ice

    qz231ice New Member

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    Is there a download now that the community mods option no longer exists? I loved these maps.
  2. grandhomie

    grandhomie Active Member

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    Hey @qz231ice , check out this thread: https://forums.uberent.com/threads/new-pamm-server-pamm-version-1-5-2.72981/ , it contains instructions to get a new mod manager (PAMM, which stands for PA mod manager) that we can use now that the in-game one is gone.
    My map pack, all the other map packs as well as most of the mods are available on PAMM; it's super easy to install / use, just download the current version: https://github.com/flubbateios/pamm-atom/archive/v1.5.2.zip , extract the zip and double click on the installer (install-windows.bat), it'll install the app on your desktop and launch it. Then you'll be able to search for mods and install them on the last tab, "Available mods".
    Thanks for the compliment by the way :).
  3. qz231ice

    qz231ice New Member

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    Awesome thanks for pointing that out, glad PAMM works again!
  4. grandhomie

    grandhomie Active Member

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    New 4v4 map, "converge" (Team 1 spawns in the north (team 2 in the south), players 1&4 and 2&3 of team 1 spawn next to each other (players 1&2 and 3&4 for team 2)):

    Screen Shot 2018-08-05 at 6.24.47 PM copy.png
    lulamae and emarkus like this.
  5. emarkus

    emarkus Active Member

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    Note the point-symetry. interessting and still natural gameplay.
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  6. emarkus

    emarkus Active Member

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    hxxps://imgur.com/a/O7lQw
  7. grandhomie

    grandhomie Active Member

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    New 6v6 map called "biohazard" (same concept as converge but for 12 players):

    Screen Shot 2018-08-11 at 3.00.20 PM copy.png
    emarkus likes this.
  8. emarkus

    emarkus Active Member

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    I know what map we are playing next evening :)
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  9. grandhomie

    grandhomie Active Member

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    Added a new map called "the void", it supports: 1v1, 2v2 unshared and 2v2 shared (or any shared setup).

    Simple moon with few cracks / mountains; the shortest path between the bases doesn't have any metal - expansions are in the back and on the sides.

    void1.png void3.png void2.png
  10. manlebtnureinmal

    manlebtnureinmal Active Member

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    bigger stykades when
  11. grandhomie

    grandhomie Active Member

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    I'll generate a few versions now :).
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  12. grandhomie

    grandhomie Active Member

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    Just pushed Vega: 725 radius barren moon with 123 clusters of 3 mexes.
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  13. grandhomie

    grandhomie Active Member

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    New 1v1 map called "North Sentinel" released:

    [​IMG]
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  14. lulamae

    lulamae Planetary Moderator

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    Nice way to display a planet !
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  15. mwreynolds

    mwreynolds Well-Known Member

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    We need something like that for the in game system browser, and to see the maps in the lobby.
  16. Quitch

    Quitch Post Master General

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    Lobby System Preview lets you see maps in the lobby, but the host needs to be running it.
  17. Quitch

    Quitch Post Master General

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    Well, fixing that is outside Grand Homie's power, so...
  18. mwreynolds

    mwreynolds Well-Known Member

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    I have the client installed which worked even when the host doesn't have it running, it's a nice start, but as tunsel11 says you can't see the metal, and the can't see the spawn points. This is a area that PA could do with improving if possible, it would be nice to see spawn points for non shared and how they related to lobby slots.

    Also it doesn't help the host when selecting maps.
    Last edited: September 20, 2018
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  19. grandhomie

    grandhomie Active Member

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    New 1v1 map called "The Marne" (550 radius / 87 metal)

    [​IMG]
    lulamae likes this.
  20. grandhomie

    grandhomie Active Member

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    New 1v1 map called "The Ardennes" (525 radius, 75 metal)

    [​IMG]
    Last edited: November 16, 2018
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  21. grandhomie

    grandhomie Active Member

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    2 new 1v1 maps:

    Guadalcanal (600 radius, 106 metal):

    [​IMG]

    Centax (425 radius, 64 metal):

    [​IMG]
    Last edited: November 16, 2018
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