Getting Ready for Beta

Discussion in 'Support!' started by garat, September 23, 2013.

  1. carn1x

    carn1x Active Member

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    Waaa?!
  2. kmike13

    kmike13 Member

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    its so close to being done...
  3. garat

    garat Cat Herder Uber Alumni

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    Guys: to be clear, and set expectations clearly: we have already fixed about 3 crash bugs and the AI bug, and a few other things since we made the build we just pushed. There's a good chance we'll know the bugs you post for now. POST THEM ANYWAY. Don't tell us about sim terminated for now. We can find out about those faster than you post them, probably.

    Have fun. We'll be around for a while.
    EdWood likes this.
  4. Ortikon

    Ortikon Active Member

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    Go get yourselves some beers Uber!
  5. garat

    garat Cat Herder Uber Alumni

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    We're currently fueling ongoing bug fixes primarily with scotch, Rockstar, coffee and protein bars.
  6. ChillAAA

    ChillAAA Member

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    Less teasing, more pleasing!
  7. slavetoinsurance

    slavetoinsurance Member

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    You guys... are machines...

    (insert obvious PA machine joke here)
  8. Supermap

    Supermap New Member

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    dammit... cant play it until friday because of my exams!
    i guess ill have to fail a few then ;)
  9. vackillers

    vackillers Well-Known Member

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    Bug: Game still doesn't clear the VRAM, using 6-800MB of my vram when sitting at the main menu. Sli still an issue possible as well??

    Bug: Window mode doesn't save when you exit the game... launches it back up at full screen mode...
  10. Kruptos

    Kruptos Active Member

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    Bug: got stuck at nuke launcher selection, had to alt+f4 and reconnect
  11. Kruptos

    Kruptos Active Member

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    Bug: tried to launch nuke to another planet, launched and detonated on my own planet
  12. Clopse

    Clopse Post Master General

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    Just played a quick game before work. Game looked and played great.

    Units disappeared after going to settings menu. Still got the mass and energy equivalent but units were gone. Couldn't rebuild on the Mass spots so they weren't destroyed.

    Edit: sorry for the rushed message. Already 40 mins late. :p. sorry I didn't get a chance to reproduce this glitch I got but really wanted to build the unit transporter. Amazing work guys. Loads of little improvements too all over the game. And I'm sure I missed a lot more.
    Last edited: September 26, 2013
  13. garat

    garat Cat Herder Uber Alumni

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    Units disappearing you can hit, in order, home, then end. It's a server update issue. It doesn't cause any harm, but it can be confusing.
  14. garat

    garat Cat Herder Uber Alumni

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    Nukes are not interplanetary yet.
  15. EdWood

    EdWood Active Member

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    Just updated, created a game, connecting, crash. Reconnected, connected, black screen... crash... hm :)
  16. garat

    garat Cat Herder Uber Alumni

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    SLI is still not supported. Turn that stuff off. :) The mode not saving.. should be fixed, but can't recall if it was in that build or not. It is in a later one for sure.
  17. kmike13

    kmike13 Member

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    so where are the planet engines?
  18. garat

    garat Cat Herder Uber Alumni

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    Start small, people. One or two planets, tops, go smaller - 700 to 900 meters tops. Walk before you run. Also, still make sure your drivers are up to date. We're doing some new stuff now that may be sensitive to latest drivers.
  19. garat

    garat Cat Herder Uber Alumni

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    You can't build em yet. That's why it's an interim build. :) (They're intentionally disabled in that build)
  20. Kruptos

    Kruptos Active Member

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    Ok I have to ask, are they going to be in the actual in the evening beta, or are you going to work on them some more?

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