Gamma Build: 65588

Discussion in 'Support!' started by garat, May 13, 2014.

  1. SXX

    SXX Post Master General

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    Any chance you have IP address changed in between?

    UberNet authentication session only valid for one IP, so if your IP change you'll no longer able to use UberNet until you login again.
  2. mredge73

    mredge73 Active Member

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    Not likely; I am not doing anything fancy with my IP address.
  3. SXX

    SXX Post Master General

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    In some cases you might not even notice when IP change especially if your ISP using NAT (e.g multiple customers per IP, no public IP address per customer). If I remember it's correctly before PA servers always disconnect you even on pretty short connection loss, but possible behavior has changed so this can be reason.

    Anyway you can just check your IP before you start game and then when lobby stop working because it's only reason which might cause this behavior.
  4. mredge73

    mredge73 Active Member

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    SXX likes this.
  5. SXX

    SXX Post Master General

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    Then it's pretty interesting issue. Do you use any mods?
  6. c4ptainpronin

    c4ptainpronin Active Member

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    Ok, I just started the game after deinstalling my antivirus/firewall and got the same result.
    It appears the uber servers do not like me anymore...
  7. SXX

    SXX Post Master General

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    Can you try to open console (Win+R, then run cmd.exe) and check what "ping uberent.com" command give you?
    Possible you have some problem with DNS servers.
  8. c4ptainpronin

    c4ptainpronin Active Member

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    Im getting connection timeouts.
    If i have problems with dns servers they only surfaced very recently, since i could log into ubernet perfectly well before the last patch. I also dont have any problems with any other server or online service that i know of.
  9. SXX

    SXX Post Master General

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    Timeout is fine, can you post IP address you get?
  10. c4ptainpronin

    c4ptainpronin Active Member

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    54.241.9.230
  11. SXX

    SXX Post Master General

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    This one is correct. I suppose it's will be good idea to send ticket for support:
    http://support.uberent.com/open.php
    If this not DNS and not firewall failure then it's worth to check for some other solutions I don't know.
  12. c4ptainpronin

    c4ptainpronin Active Member

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    Well i suppose i'll do that then. Thanks for the help.
  13. n00n

    n00n Active Member

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    I have to say, I much preferred the style of the old Gil-E/sniper bot model.
    thetrophysystem likes this.
  14. iacondios

    iacondios Active Member

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    Alright, serious joy-kill bug: Planet smash = server crash. 2/2 multiplayer games crashed a short time after planet smash initiated.
  15. ventrolis

    ventrolis New Member

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    I've been dealing with pretty consistent crashes in lobbies, which didn't happen before this newest update. The entire client seems to be unstable while in lobby trying to join games.
  16. melhem19

    melhem19 Active Member

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    this build is big, it is 742 Mb in size
  17. FSN1977

    FSN1977 Active Member

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    Have seen some game crashes the last couple of days, the game just stop responding (win8.1) Haven't seen this before.
  18. Nullimus

    Nullimus Well-Known Member

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    The staticcy sound is from the anti air missiles.
  19. Nullimus

    Nullimus Well-Known Member

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    Has anyone else noticed that when fabbers are set to assist the nano lathe streamstutters and doesn't seem to build as fast?
    warrenkc likes this.
  20. DeathByDenim

    DeathByDenim Post Master General

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    Yeah, happens to me too. I think it's (the rather ineloquently written) bug FS#3435.
    stuart98 likes this.

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