Game running less than 1 FPS on an Titan SLI

Discussion in 'Support!' started by oni222, June 18, 2013.

  1. neutrino

    neutrino low mass particle Uber Employee

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    Well what is your hardware? Let's examine it in more detail.
  2. iampetard

    iampetard Active Member

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    I love the fact that I can stream the game in 720p(while playing 1080p) on 15-40 fps (today even 40-50) with a 2 year old pc.
    I wonder whats the issue with you guys, make sure to try to use gamebooster and try to start the game with as less hardware parts as possible(no additional usb devices or hard drives and similar)
  3. oni222

    oni222 Member

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    I understand why your asking me to try with only one titan but sadly my current configuration of screens will not let me disable it. Breaking surround is in no way something I am looking to do :(

    That being said what I am observing is that as soon as the game launches were it asks me to accept the Terms of service etc the game shows me one frame a minute. I click accept and I see it being accepted after several minutes.

    I am not expecting for the game to run well on SLI not even half way decent until a profile is created but I still expect to see something more than one frame a minute+.


    PS: I made a change in my current setup. I have added a 580 dedicated to physx with my two Titan's. I just made this upgrade right now so here is an updated version of DXDIAG.

    Once again I am proud to be a supporter for this game! Even though I have not been able to play the alpha at all, I am still proud to donate $200.

    Best of luck and if you need some testing using Surround/Titan SLI then message me and I can give you my contact information.

    I care about this product and I want to do anything in my power to make it great!

    Attached Files:

  4. Brokenshakles

    Brokenshakles Active Member

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    Neutrino, I'm running an Intel i7 Q 720 and a Nvidia Geforce GTX 285m, this setup runs Supcom on wine in linux at 55fps, so I don't think it lacks for ability.
  5. iampetard

    iampetard Active Member

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    Oni, disabling SLI is quite simple on any system, you disconnect it from any monitor or device and then enter the BIOS and disable that card. If that doesn't work then I don't know what have you been doing to set it all up :(
  6. jacoby6000

    jacoby6000 Member

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    Allow me to point you to
    Anyway, Oni, couldn't you just disconnect the SLI bridge temporarily? They aren't that hard to take off and put back on, and the only disadvantage would be that you can't have a game spanning across all three screens until you reconnect it (the only monitors you could use to render graphics would be the monitors connected to the video card you are using as your preferred video device). After disconnecting the SLI bridge, just select your preferred video device in the nVidia control panel.
  7. oni222

    oni222 Member

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    You know what disabling the bridge is a great idea. The system will still see the cards and maintain the current surround while SLI will be broken and I can test it.

    Thanks I will try that now.
  8. oni222

    oni222 Member

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    Even with SLI disabled I get the same results.

    I don't really think you guys understand how bad the slowdown is. I took a video so that you can all see it but I do not want to post on youtube because random people looking for game footage might see it and get the wrong idea.

    Above all else I want to help the game grow and be the best that it can be.

    I might just upload it to a file share site and post the link here. Unless somebody else has a better suggestion.

    EDIT: I forgot but this was asked before, I am using the latest drivers 320.18 and as I have said before I can play any game without any issues. From older games like Witcher 2 with ubersampling to newer games like Metro: Last night, Crysis 3 and Far Cry.
  9. bgolus

    bgolus Uber Alumni

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    You can post it on youtube as a private video (one that can only be accessed if you have the link). The alpha intro video is up like that.

    However if you've disabled SLI and it's still causing issues, it would seem it's something else. What I couldn't say.
  10. oni222

    oni222 Member

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    Thanks I set it that way on youtube. Here is the link:

    http://www.youtube.com/watch?v=Qe8-gyUO ... e=youtu.be
  11. jacoby6000

    jacoby6000 Member

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    That is extremely weird... I'm running an AMD Phenom x4 9750 with a GTX 580 (yes I know there is a performance bottleneck because my GPU is a beast) and I get consistently atleast 20fps until a lot is going on.
  12. cptkilljack

    cptkilljack Member

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    I'm going to attempt this from another angle. Could you tell me what your GPU is clocked at and the GPU usage percentage while the game is running.
  13. asgo

    asgo Member

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    seeing that, I would suggest, that your problems aren't really GPU related (too bad from the beginning, where any card that doesn't crash the client is faster).
    In your place, I would look for other sources of interference, but at that point that could be almost anything.
    Does the windows client produce any log files? haven't really looked for it, but the linux client is quite verbose.
  14. oni222

    oni222 Member

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    If the devs could point out a log file or maybe a way to force the game to create one then I will gladly share it.

    The GPU is on stock clock speeds since I really do not have a need of Overclocking outside benchmarking.


    Also the video I created was not in SLI as shown in the nvidia driver menu. Just to dismiss the SLI comments.

    Also as you can see in the video CPU usage does not go over 26% so it seems that most cores are not even used!

    The titans run at around 0-6% but never more and only 655 MB from the video cards is used.
  15. oni222

    oni222 Member

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    So any ideas?

    I have run out completely :(
  16. Brokenshakles

    Brokenshakles Active Member

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    Try zooming out from the planet, and zooming in on the moon in such a way that the planet is out of the shot entirely (Meaning not behind the moon, nor in any position it would be displayed or culled). When I did this, my fps shot up from 3 (three) fps to 110 (one-hundred and ten) fps. I think it has to do with the way certain shaders display water. Indeed, I have found the less water on the planet, the better my framerate.
  17. bgolus

    bgolus Uber Alumni

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    The fact your performance is so bad when the game hasn't even gotten to the part where it's doing anything, it's just the webkit renderer running, confuses me. You're obviously able to run webkit just fine (you're running Chrome in the background) and it's not killing perf. Makes me wonder if there's a bug with the Coherent UI and multiple video cards vs something with our tech.
  18. oni222

    oni222 Member

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    Sadly I cannot even get into the game to try that. When I try to join a game I just wait forever and nothing shows up.
  19. oni222

    oni222 Member

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    I even tried disabling SLI and I still had this problem :(

    The tech that has the Titan does he run it in Windows 8 64bit? Does he use an AMD CPU?

    Perhaps there is some merit into his setup vs mine. But as you can see in the video this problem is not your average low FPS issue. The client itself is not responding every minute or so.

    I also converted my serial to steam (initially I used your launcher) but both launchers yield the same results.
  20. oni222

    oni222 Member

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    There has to be a log created in PA that should shed some light into this issue.

    Heck I am even willing to let the devs remote into my computer and test things themselves.

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