Yes. So as a landing commander, on a planet covered in forest, you land and a generous space to initially build in instantly disappears (indicating the area around the commander cleared in the landing). HOWEVER, due to "fog of war", the rest of the planet still looks like forest, even though when you scout you find what looked like forest in the FoW you actually find a similar clearing around your landing area to show up instead of the forest you saw, because that was where another commander landed. In the FoW, its forest as you initially saw. In the field of vision, it shows up as charred radius of landing. You only notice the charred radious in leau of the dense forest when you lay vision onto the land for the first time. (so you can't tell where other commanders landed, their landing looks like forest to you until you find it.) The other thing I would like to mention, is that metal spots maybe should also be clear of trees on their buildable area. Depending on how long it takes to clear trees, having metal spots populated with trees compared to without would probably be a balance issue in expanding. Just make patches of empty space above metal, just little patches of space in the forest where the metal spot generates. This sounds like it is in fact going to be a significant addition to the game.