Everybody loves Railgun

Discussion in 'Monday Night Combat 360 Strategy and Tactics' started by TowelWarrior, September 11, 2010.

  1. V A L K 3 N

    V A L K 3 N New Member

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    Doesn't this apply to all guns? If you get hit, take cover. I would assume that the only reason you'd be more inclinced to hide from a Rail Gun is do to it's overwhelming strength, right?

    I mean, can you name a time that you wouldn't take cover when shot at?

    Also, you're assuming that you'd win the rush because your gun is easier to aim. Sounds like you've never encountered a player with good accuracy. What if they didn't miss their shots? Wouldn't you... die? Especially since they'd get one good hit off on your before your close enough to do good damage giving them an immediate advantage.
  2. Im Hudson

    Im Hudson New Member

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    Agreed with everything stated here. A tank with gold rate of fire and good accuracy will have little trouble killing any class but the assault if they try to move head first (even while juking) at a tank from long range. Its ease of use is much more difficult to master than the mini gun/AR, but once you have obtained skill with it, it is MUCH deadlier than either weapon at long range.

    Against smart opponents, NONE of the above weapons will kill someone from 100% to 0% at long range. (Only the sniper will.)

    Its also amazing just to shoot people/ bots one time and get assist gold, or frontload just enough damage on a target so your buddy has a significant advantage in the fire fight.

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