Sounds good. Gives you a reason to build energy storages. I really like that about Evo-RTS. You really have to think about how to maximize your firepower and retreat before you run out of energy. You perform strikes and hit critical targets and structures are very sturdy so if you run yourself dry on energy trying to kill the enemy base his army might come back and just destroy yours when you are low on energy. Of-course energy management in Evo-RTS is all about maximizing firepower since that is the most critical use of energy.
Yeah, the way things are headed it will be a hybrid system probably - which is okay. And obviously power generators can give more energy so bases don't become obscene