Draft Tournament Rules & Sportsmanship

Discussion in 'Monday Night Combat 360 Clans, Team, and Tournamen' started by joker, December 23, 2011.

  1. De Troll

    De Troll New Member

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    Chron, that's only your belief because you've been playing assault against poor snipers and tanks. I agree with you to an extent, but I really think you should allow it. If I'm playing tank for my team, Kckzi or Ted is sniping, and your team goes with 2 assaults, I'll gladly take those odds, especially if I'm on host. Even if I'm playing gunner against 2 assaults, it still seems like an easy matchup.
  2. teapot

    teapot Post Master General

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    I say we allow teams to run whatever they want. I personally think 1 of each class is best for a team, so I see anything else as a disadvantage, unless someone really sucks at a particular class.
  3. gunked

    gunked New Member

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    i dont know i like 1 of every class
  4. De Troll

    De Troll New Member

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    Also there are situations like when their ball goes down or overtime is coming and I want to switch off tank or support to assault, but I can't because of the class restriction.
  5. joker

    joker Active Member

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    The draft was done under the assumption of 1 per class, which influenced picks, so it will be 1 per class. Also the skill level of tanks and snipers lately has hardly been low. Don't jump to conclusions about the ability of this new wave of players just because you dont recognize names, especially when you haven't exactly been stomping them out.
  6. choiio

    choiio New Member

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    Yup one of every class, teams with 2 assassins or 2 assaults are pretty cheap, also dual leash is pretty annoying...
  7. crimsonautumn

    crimsonautumn Active Member

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    chron said it today, "if teams double up on classes, it becomes a guessing game on what classes their gonna play."
  8. choiio

    choiio New Member

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    Just givin' my oppinion brah.
  9. De Troll

    De Troll New Member

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    This seems stupid to me. It takes away creative freedom, strategy, and it just seems like you guys don't want to have to think about what you're going to do. If you want to use 2 assaults then go for it, I honestly think that puts you at a disadvantage against a team of 1 of each class. And Gunked, do you really think 2 assassins is overpowered?
    It isn't a guessing game, it just means "Oh, look. They have two of one class so now we're at an advantage in at least one category.
  10. joker

    joker Active Member

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    This seems more like a discussion of possibilities and less of actuality since the side who thinks doubling up is favorable sometimes wants 1 per class and the side who wants to allow it says its stupid and their team will run 1 per class, so lets just leave it at that
  11. teapot

    teapot Post Master General

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    possibilites vs reality? Didn't FoH run two assaults? I felt it was a disadvantage. The only class to double up on that could provide a slight advantage is two assaults, If both assaults can only play one class.

    two assassin's i'll take on any day.

    two gunners aren't beneficial

    two supports could help, but would really be a waste of another class

    two snipers aren't beneficial

    two extremely good tanks could be beneficial, but could really mess up your team's fire power depending on what class is subsituted.

    My only issue with multiples of a class is when it goes to OT and everyone switches to assault. I feel it's a little cheap, but I understand it can be considered strategy.
  12. timmy TED

    timmy TED New Member

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    What if you have turn in a lineup like in baseball. Then you could never change from that lineup.
  13. WildmanX2k

    WildmanX2k New Member

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    If you replaced the tank with another sniper, I think that's the best double lin-up.
  14. choiio

    choiio New Member

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    Why don't you guys make one of those threads (dont know how) that you can vote on weather you like double classes or not. And then we can just go with that.
  15. crimsonautumn

    crimsonautumn Active Member

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    ^
    ^
    ^
    Forum NOOB RANDIE!!!!
    lrn2forums
  16. joker

    joker Active Member

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    i feel the doubling up on OT or ball down classes is kinda weak too. it kills the potential of countering a ball down when you then have 3-4 people chipping your ball, just have faith in your assault
  17. Liefglinde

    Liefglinde New Member

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    Haven't played privates in ages, but even in theory a team of 1 class each seems better. It also seems better suited to competitive matches. Allow doubling up on classes and what does it come to? 2 Assaults, 2 Gunners, and 2 Supports, and there goes the objective mindset competitive play should have. And as Teapot said, 2 of a class isn't usually going to be a problem. It seems like you'd be losing more from the 1 class you don't have.
  18. the_feedle

    the_feedle New Member

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    2 of any class really hurts the team in some way. Weather its bot pushing or slaying or map control. I know alot of people want to go assassin or assault when the ball is down to finish the game quicker. But yes this tourney was picked on skill of their main class in a few ways.

    Bottom line is 2 of the same class can ruin a team ... If they are too focused on slaying the bot pushers win. If they are too focused on bot pushing the slayers win.

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