Hey all, Time for another near term roadmap update. The following are items we are currently working on for the Competitive 1v1 update for end of November. This is only talking about the November deliverables, not longer term work. Below the image I have called out each item in a bit more detail. Feel free to ask questions! and in more detail… Leaderboards in place filtered by rank Adding ranked icons to all lobbies to better show off your Uber (or my bronze) New maps for the 1v1 ranked map pool. Goal is to have 3 new ones, but we will see if we get them all polished to a point we are happy by the go live date. (will be seeing them in random streamed playtests most likely) @sorian is looking at possible performance improvements on the AI side of things (as well as some AI improvements in general since I finally won a game against it and now he’s mad) Balance work continues. We will be releasing smaller changes this round so as not to overnerf things, and make more frequent changes to move us where we may need to be (based on feedback we have gotten on the forums of us waiting too long before getting it to players) New System Editor features in place including moving, deleting, copy/pasting, rotating, scaling of CSGs and more. We’ll have the ability to create symmetrical planets now.