Confirmed Features List 2.0

Discussion in 'Planetary Annihilation General Discussion' started by KNight, March 27, 2013.

  1. otal

    otal New Member

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    Get over it :ugeek:
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    Last edited: July 5, 2013
  2. BulletMagnet

    BulletMagnet Post Master General

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    This thread isn't for discussion. Don't post the same thing in here after you've made a thread about it.
  3. duffles22

    duffles22 New Member

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    *Cough* It would be nice if this thread got updated *Cough Cough*
  4. haqu

    haqu New Member

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    Yeah, for example [UNCONFIRMED] Steam support :mrgreen:
  5. KNight

    KNight Post Master General

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  6. vorell255

    vorell255 Active Member

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    be cool if build number was included when a feature was implemented.
  7. KNight

    KNight Post Master General

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    Also called patch notes.

    Mike
  8. evolvexxx

    evolvexxx Member

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    Mike, were the shields really banned or there may still be a chance?

    ~evolve
  9. BulletMagnet

    BulletMagnet Post Master General

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    Read the post. Those little things with #'s are links.
  10. Operon

    Operon New Member

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    Probably a stupid question, but can suggestions for the list be made from threads in the Alpha or Backer's forum here? I would assume if you don't have access the links won't work, thus preserving the fabric of space-time...
  11. KNight

    KNight Post Master General

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    No, I'm trying to steer away from including suggestions, the ones on the list currently are from the original list that started almost a year ago. If I were to include suggestions they'd drown out all the actual features and realistic Suggestions. I am a little behind on adding items to this list but everything that is listed should be accurate.

    Mike
  12. sabetwolf

    sabetwolf Member

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    This list needs an update:
    Assassination game mode would count as implemented would it not?
    D-Gun is implemented, and needs to be renamed Uber-Cannon
    Wreckage is reclaimable
  13. KNight

    KNight Post Master General

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    Do you have any links for those? I mean, the Alpha doesn't have an NDA but not everything can just boot it up to check, a big part of this list(which admittedly gets less important the closer we get to release) is not only about listing stuff, but linking to it as well, partially as proof but also to give people a chance to see the discussion that resulted and lead up to the response.

    Mike
  14. sabetwolf

    sabetwolf Member

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    Really it's what I've noticed from merely watching replays/streams/etc.
    Commander definitely has his Uber-Cannon (blue cannon goes boom :p ) Link to where it got renamed Uber-Cannon is being elusive but check hydrofoil signature and a link to where neutrino calls it the uber-cannon
    Assassination game mode is killing the commander for victory? Assuredly in the game, as that is the only victory condition at the moment. Unless I'm mixing up terms... My apologies if that is the case.
    Wreckage appears to be reclaimable from replays (engineers can reclaim wrecks which produces an influx of metal whilst reclaiming), though I haven't seen it posted on the forums themselves.
  15. KNight

    KNight Post Master General

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    Again, it's one thing to just say something, if that was all I wanted to do at this stage it would be easy to add a whole bunch of entries just based on things I 'know', but the idea is that right now it's based primarily on Developer Comments.

    Mike
  16. aeonsim

    aeonsim Active Member

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    I think it'd be safe to update the list with anything that has been seen in the current alpha videos, maybe use an "In Alpha" status. It seems to me that running developer code >= developer comment in forums.

    Also if something is dropped from the game in Beta later it's still of interest to see it was enabled for a while in Alpha before being removed for some reason. Hmm I see you have an Implemented tag which is similar though there seems to be a dependency on links to posts & comments still rather than just linking to a Video.
  17. KNight

    KNight Post Master General

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    Have you checked the most recent posts? I explain the the methodology.

    Mike
  18. kilia98

    kilia98 New Member

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    wow this is GREAT cant wait to play galactic war!!!!
    Last edited: June 20, 2019
  19. onesparxy

    onesparxy Member

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    Yeah i can imagine that your sat there by your huge armada of tanks about to launch the final assault to finish off the enemy and boom black hole comes and annihilates you sounds fun :)

    That was kind of a joke but i would love to see this implemented.
  20. Proarbiter

    Proarbiter New Member

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    shift clicking = +5 units? and unit formations like more room etc but also u can make tight formations :)

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