Version 5.60.0 - 2024-03-12 Added Support Show AI Personality Names mod in place of the built-in war option
Version 5.62.0 - 2024-03-15 Changed CEO Commander gets cheaper Colonels Atlas Upgrade Tech health buff increased Locust Upgrade Tech now adds splash damage rather than vision Lob Upgrade Tech doubles the fire rate and removes the recharge cost Omega Upgrade Tech now also doubles the rate of fire Artemis Upgrade Tech changed to allow planetary targeting Avenger Upgrade Tech changed to add a railgun
Version 5.64.0 - 2024-04-22 Added Support for Radar Jamming Station Radar Jamming Station upgrade tech Penchant AI support for Kaiju's using teleporters Changed Kaiju Upgrade Tech replaces the side guns due to the original tech now being in the base game Removed the Vanguard from Intelligence Fabrication Tech Removed fixes and changes now integrated into the base game Fixed Torpedo upgrades not working correctly due to changes in PA 120679 Which Units? tooltip for Intelligence Fabrication Tech Unit Cannon Upgrade Tech not doubling capacity after PA increased the unit's base capacity
Version 5.64.1 - 2024-04-23 Added Current mod version to Galactic War Info panel Fixed Planetary Radar icon being hidden by the Radar Jamming Station
Version 5.64.3 - 2024-05-04 Changed Wars are won by defeating all bosses not all enemies Fixed Dedicated Cluster AI not being loaded when Cluster didn't own the system
Version 5.64.4 - 2024-05-05 Fixed The Guardians are labelled as Guardian faction in the intelligence panel
Version 5.65.0 - 2024-05-09 Changed Multiplication of a non-existent value now leads to 0 rather than the multiplication number Fixed Sub Commander Duplication Tech adding additional x2 indicators to the subcommander's name
Version 5.65.1 - 2024-07-02 Fixed Super Weapon Fabrication Tech not reliably working with Tactical Nuke Commander
Version 5.66.0 - 2024-07-26 Changed Guardians adapt their unit type selection to more closely match the tech you brought Fixed Commander being highlighted in card tooltips
Workaround for the "can't move on the galactic map" bug in GWO v5.66.0 until v5.66.1 goes live - https://github.com/Quitch/GW-AI-Overhaul/issues/121#issuecomment-2254086612
Version 5.66.2 - 2024-07-28 Fixed Legonis Machina AIs not receiving cost discounts and armour buffs for their tanks
Version 5.67.0 - 2024-07-30 Added New tech cards Titan Armour Tech Titan Ammunition Tech Titan Engine Tech Titan Combat Tech Vehicle Cooldown Tech Bot Cooldown Tech Air Cooldown Tech Naval Cooldown Tech Orbital Cooldown Tech New AI Tech Faster factory cooldown Changed Reduced performance load of intelligence panel Threat score not displayed when no threat present Revenants apply their tech to anti-nuke launchers Fixed Structure Engine Tech not having an associated unit list for its tooltip Advanced Naval Factory Upgrade Tech being offered too often
Version 5.68.0 - 2024-07-31 Changed Orbital Cooldown Tech likelihood tied to distance and galaxy size Improved quality and consistency of TITANS AI anti-air approach to Galactic War Fixed Penchant AI not checking for air threats before building AA in the Unit Cannon TITANS AI not utilising the Galactic War approach to anti-air
Version 5.69.0 - 2024-08-08 Changed General Commander starts with two free data banks Hoarder Commander starts with four free data banks Beginner difficulty is now the same as Casual but with a guaranteed ally in every system Fixed Roboticist using too much air Queller not using CEO Commander ability Queller's Commander not using Paratrooper ability Avoid Tourist Commander subcommanders running build checks that can never complete Queller shipping with Legion checks
Version 5.70.0 - 2024-08-10 Added New tech cards Bounty Tech Sudden Death Tech Land Anywhere Tech Changed Removed Queller files as the version in PA is current Tourist Commander no longer gets allies in systems Tourist Commander is no longer offered subcommanders Intelligence Fabrication Tech no longer applies to the Stingray Decreased chance of allied commanders on Diamond The more subcommanders you have the more likely you are to be offered subcommander tech Reduced the number of boss commanders on Uber Updated incompatible mods list Upgrade techs for individual units no longer use a Data Bank Fixed Outdated AI additions in tech cards Hoarder Commander not being offered Advanced Defense Technology Broken translations on loadout screen (some are a bit scuffed)