[CLIENT] Galactic War Overhaul

Discussion in 'Released Mods' started by Quitch, March 13, 2017.

  1. Quitch

    Quitch Post Master General

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    Version 5.43.0 - 2022-07-31

    Changed
    • Armies with multiple commanders are more likely to spawn on multiple worlds if possible
    • Upgrade Techs
      • Advanced Fabrication Aircraft
      • Advanced Fabrication Bot
      • Stryker
    Fixed
    • War failing to start if the number of factions needed to be reduced to fit the number of available stars
    • Minions of the primary faction AI spawning as copies of the primary AI instead of themselves
    • Hummingbird Upgrade Tech not adding the appropriate unit type tag
  2. Quitch

    Quitch Post Master General

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    Version 5.44.0 - 2022-08-01

    Changed
    • Available Technology renamed to Available Tech to be consistent with Galactic War terminology
    • Allies are identified by ALLY appearing next to the faction name
    Fixed
    • Revenant Omegas not receiving buffs to all their ammos
    • Revenant Unit Cannons not receiving the build speed buff
    • Foundation air factories not receiving the build speed buff
    • Cluster not receiving build speed buffs on all factories
  3. Quitch

    Quitch Post Master General

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    Version 5.45.0 - 2022-08-06

    Changed
    • Updated Penchant AI to v2.4.0
    Fixed
    • Cluster trying to build things it couldn't if it wasn't the primary faction in the system
  4. Quitch

    Quitch Post Master General

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    Version 5.45.1 - 2022-08-07

    Fixed
    • Modifiers from Tech cards not being applied
    Last edited: August 11, 2022
  5. Quitch

    Quitch Post Master General

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    It will be roughly 23 hours before this fix arrives on Community Mods. Until it's available on Community Mods, you could run the DEV copy locally.
    1. Go to https://github.com/Quitch/GW-AI-Overhaul
    2. On the Code dropdown choose to download ZIP (it's not an acronym, GitHub!)
    3. Extract the zip to C:\Users\USERNAME\AppData\Local\Uber Entertainment\Planetary Annihilation\client_mods (creating folders as necessary)
    4. In PA's Community Mods go to the INSTALLED tab and disable Galactic War Overhaul and enable Galactic War Overhaul DEV
    Once Community Mods updates with v5.45.1, you should delete the local copy and enable the Community Mods copy again.
  6. Quitch

    Quitch Post Master General

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    Version 5.45.2 - 2022-08-11

    Fixed
    • Base game error where modifiers from Tech cards were not applied to spawned units (such as Dox from a Lob)
    • Base game error where spawned units were not treated as the same type for the purpose of selection as built copies of the unit
  7. Quitch

    Quitch Post Master General

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    Version 5.45.3 - 2022-08-12

    Fixed
    • Tech modifications to the AI's behaviour not being loaded
  8. Quitch

    Quitch Post Master General

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    Version 5.45.4 - 2022-08-12

    Fixed
    • Cleaner implementation of the previous fix
  9. Quitch

    Quitch Post Master General

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    Version 5.46.0 - 2022-08-16

    Changed
    • Planetary Radar no longer triggers alerts
    • AI Tech additions to the threat level better handle multiple commanders
    • Tech mirroring has a larger threat bonus
    • Adjusted how allies are factored into the threat value
    Fixed
    • GWO Panel not displaying army information for vanilla GW saves
    • Large threats using scientific notation
  10. Quitch

    Quitch Post Master General

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    Version 5.47.0 - 2022-09-19

    Changed
    • Updated AI, code, and cards for changes in PA 116242
    • Removed mandatory AI personality tags from UI
    • TITANS and Penchant AI only build AA in Unit Cannon if air units exist within the system
  11. Quitch

    Quitch Post Master General

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    Version 5.47.1 - 2022-09-20

    Changed
    • Removed Queller AI files from the mod, the copy that ships with PA is now used
    Fixed
    • New wars failing to start if Bronze, Silver, or Gold difficulty was chosen
  12. Quitch

    Quitch Post Master General

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    Version 5.48.0 - 2022-11-26

    Changed
    • Intelligence Fabrication Tech applies to mobile scouts, radar, and mine vision
    • Nomad Commander treats the Laser Defense Tower and Umbrella as a small structures
    Fixed
    • AI spawn preference not being set correctly when more than six commanders were present for a single army
    • Improved Intelligence Tech and Complete Energy Tech not being applied to Teleporters despite the tooltip saying they were

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