Version 5.1.0 - 2021-05-22 Added New tech cards: Planetary Radar Planetary Radar Upgrade Titans AI support for: Planetary Radar Stinger Ability to reroll the tech offered to you Changed Backpacker Commander starts with more units Buffed the following unit upgrades: Advanced Torpedo Launcher Kraken Orbital Fabrication Bot Orca Phoenix Solar Array Stinger Teleporter Nerfed the following unit upgrades: Bumblebee Disabled building of the Stitch by the AI due to failure to treat it as a combat unit in Galactic War
Start a new game using Nomad Commander then most building hotkey doesnt work, except factory buildings
Select fabrication bots press C then S should popup a galata building, but in my case I only hear a sound effect and nothing happend. But X-F for bot factory work fine for me
There haven't been any changes to the operation of that loadout since v4.14.0. My guess would be the hotkeys stopped working when they were changed in v4.14.0 to no longer register as structures, but I'll take a look at some point. I've never used the vanilla hotkey system so I'll need to dig into it.
Encounter several local server crashes, it's much higher than my last playthrough. heres crash report https://drive.google.com/file/d/1e-yxPUDrLaNtH3sTr3XbJX81dSbID2pf/view?usp=sharing
See if Hotbuild2 works for you. Assuming the errors in the log are the cause of the crash, that should be an easy fix. I'll get it sorted.
Version 5.2.0 - 2021-05-24 Added Player army information to GWO panel Changed Reduced starting eco levels for Casual through Gold Improved how the GWO panel displays war options Fixed Rapid Commander not including the Colonel in its modifications Some Titans AI personalities sometimes not building a factory in low eco situations on specific map configurations Nomad Commander physics issues - this may have been a cause of crashes Nomad Commander unit transporting not functioning for all the units it was supposed to Mine Upgrade being offered before you had access to mines Rapid Commander orbital factories and fabber not having access to the correct set of units
Version 5.2.1 - 2021-05-24 Fixed Advanced Fabrication Bot Upgrade Tech having too high a chance of being drawn
Do I need to start a new GW to make the fix work? Played my last saved game and crash again, mod is up to date but in GW overview panel it saids mod version 5.1.0. heres the report https://drive.google.com/file/d/11bIb8QaM9LL9PMr_SyLUFQT2RHVB4NYB/view?usp=sharing
The overview panel version reflects the version you started the war with, so anything which is generated on setup (such as the difficulty curve) is tied to that version. But in the case of the cards they are applied per battle launch. I can see in the log that all the Nomad issues have disappeared. If you could launch PA with the --ai-log launch option. The logs say an AI error occurred, but not what the error was, so I will need the additional logging that option provides to see the likely cause of the crash.
Report with --ai-log enable https://drive.google.com/file/d/1sGe1t8lhY_rMwWQmv-hHdpBrrb1-2TrH/view?usp=sharing
Unfortunately there doesn't appear to be anything in there relating to the crash. I can see an error where walls don't like receiving attack orders, but this is five minutes before the crash, so that's not the cause (though I will fix it). Something in how Nomad Commander operates may be triggering some issue in the engine, but it's not something it looks like I can diagnose from the logs. I'd suggest opening a support ticket with your logs and crash dump - https://support.planetaryannihilation.com/
Version 5.2.2 - 2021-05-25 Fixed Removed attack command from Nomad Commander units that don't have an offensive weapon