Class-dependent skill binds

Discussion in 'Monday Night Combat PC Wishlist' started by AlexMax, December 17, 2010.

  1. AlexMax

    AlexMax New Member

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    It would be really nice if you could have your own class-dependent skill binds. The whole 'left' 'up' 'right' theme only really makes sense within the context of a control pad, and it'd be nice to...say...be able to bind both the support's timed bomb and the assault's triggered bomb to the same key.

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