Bunny Hopping is out of control

Discussion in 'Monday Night Combat 360 Feedback and Issues' started by ObiFett, September 8, 2010.

  1. Amaranth

    Amaranth New Member

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    I WILL CRUSH YOU FOR MOTHER RUSSIA!
  2. bdcjacko

    bdcjacko New Member

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    Also assault should have Guile's midair suplex.
  3. Beastleh

    Beastleh New Member

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    ^^
  4. ObiFett

    ObiFett New Member

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    Thank you for yet another completely unproductive response.

    Not that it should matter but my current K/D ratio is 1.92 ( with more assists than deaths as well). I usually play with friends and we usually win.

    I enjoy the game, but there are things the developers need to watch for. Thats why I am bringing up the constant bunny hopping. It makes the game look silly and adds an unneeded/ridiculous element to the game. I want this game to continue to succeed and for new people to be drawn to it. If I were a new player, downloaded the demo and saw people bunny hopping all over the place, I would probably not want to play the game anymore.

    What's your opinion Beastleh? Or would you rather to continue to quote ad hominem arguments instead of discussing the issue?
  5. Amaranth

    Amaranth New Member

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    The irritating part about the "you suck" arguments is how easily they can be flipped around. For example, critics of altering the bunny hop are "just afraid they'll get completely pwnd when their one survival tool is taken away."

    I'm glad people like the game, but the attacks are ridiculous.
  6. Wooglin

    Wooglin New Member

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    My only real addition to this discussion is that bunny hopping makes this game far less fun. With the hit-box going crazy and no penalty to accuracy, it just plain feels like an exploit. I'll fully admit I don't have an excellent solution to the problem though.
  7. UberGunner

    UberGunner New Member

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    There is no need for hostility, except in approved MNC areas! Either you will learn to adapt by increasing your skill or you will get left behind. Your other options are play a different class or rant about it on the forums. Because it does sound like a rant, and nothing else.
  8. Randomdude02

    Randomdude02 Member

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    Now, at first, I was against this thread. While reading at first, I was thinking to myself, this is stupid. I still get assassinations when people jump like crazy. I just get them from the back. When they jump, I just wait for them to land, then shotgun them. It's not that useful.

    But, as I read on, a few things occurred to me. This includes people who jump continuously, throughout the entire, game. 0.o

    Also, reflecting on it, I do that all the time. As a Support, I will frequently bunny hop to avoid being grappled by Assassins. As an Assault, I'll dip and dive to throw off the Gunner's aim. And, again, as a Support, I'll occasionally lock on to a player with full health, and jump like crazy until my red beam of death kills him.

    So, after considering things, I have to agree. Bunny hopping gives a clear cut advantage. Which means, more people will do it to win. Which means, all who play will either be forced to do likewise (see, juice rushing the moneyball :x ) or lose. This just makes the game harder to enjoy, and harder to expand. I don't want that. This is a wonderful game, with a great community and an attentive group of developers.

    While it's easy to agree on the problem, the REAL biggie here is the solution. Maybe it's not just one thing. But, midair grapples sounds nice, if it could be implemented. I don't think a Supports beam should be cut while jumping. That's a bit TOO harsh. I'd say reduce the damage, by a good deal, if they're jumping.

    That's about all I've got to offer at the moment.
  9. Leonyx

    Leonyx New Member

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    You bring up a good point. How do we solve the problem without screwing up the game? If this were to be fixed, I would have accuracy decreased immensely from a jump (not a fall, but that would be kind of hard to do I'd guess). Or perhaps change the frequency of jumps by making forcing players to stay on the ground a little more.
  10. Randomdude02

    Randomdude02 Member

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    The only thing I can figure is a type of trial and error thing. But, unless we expect Uber to shoulder all the work for that, how'd we be able to help out with that?

    Granted, forums like this is a big part of that, but who can say the effectiveness until it's implemented.

    *sigh*

    I guess it would be to much to hope for to just ignore it and hope it'll go away, right?
  11. Leonyx

    Leonyx New Member

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    Well, we could ignore it and see what happens anyway. A difficult problem, no doubt. I think that Uber only has 5 patches to get complete balance, and they already used one to fix the other glitches and exploits in the game. So I'd rather they be patient until it's very apparent that something needs patching, just like they did with the first one.
  12. Beastleh

    Beastleh New Member

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    Here's your productive response. You suck at aiming, and/or don't use strategy. Stop crying and shoot more, if you can't hit the bunny, throw some bombs at him. Or, if you can't beat him, Join him. have a little bunny battle, or hop away! Find help, for the dreaded Bunny Support will get you. Hide you kids, hide you wife, hide your husbands too, the bunny hopper be snatchin all ObiFett's Sanity up. If you can't tell by the rapid jokes, I think you are whining about one of the stupidest smallest details ever, and are wasting your time. Shuuuut Uuuup.
  13. Leonyx

    Leonyx New Member

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    Just thought I could help point you in the right direction. It looks like you missed the actual reasons he had for not liking bunny hopping. Try again!

    I'll try though. I would argue that the game already doesn't take itself too seriously and bunny hopping actually fits in with the style of the game. To each his own, though. But, I think something may have to happen to fix this in the future, if it does end up causing a problem later.
  14. Amaranth

    Amaranth New Member

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    Where does the "5 patches" thing come from?

    I'm not saying you're wrong, just that this is new to me.
  15. faits

    faits New Member

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    More than five patches and you risk awakening the dread beast that slumbers in a cavern deep beneath microsoft.

    You might have thought that whole RROD debacle was just poor quality control, but what actually happened is someone dared to put a sixth patch into cert. Luckily they managed to pull it before the beast fully woke, but the damage was already done.
  16. ObiFett

    ObiFett New Member

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    I have actually started doing the bolded part, because its necessary to fight fire with fire in this game. Now I jump and jump and jump the whole game. yay...

    I don't play support or assault very often, so throwing bombs to counter bunny-hopping is not usually an option. Thanks for the advice though.

    Here are some questions for you to consider:
    1) Does constantly mashing the jump button make the game more fun?
    2) Does it make it more tedious and create a barrier for new players to enjoy the game?




    My answers?
    1) Not at all.
    2) Most definitely.
    Last edited: September 14, 2010
  17. Leonyx

    Leonyx New Member

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    I thought I heard that on these forums. Someone had said it before. Even if it wasn't true, all the work and certification processes would not only take forever, but take a toll on the developers. Any more than five patches would probably be murder.
  18. Hiero Glyph

    Hiero Glyph New Member

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    Personally I don't play Halo because the bunny-hopping kills the gameplay for me. Now, in my time playing MNC I have not seen excessive bunny-hopping but I have seen a few players that do it almost non-stop (my guess is using a turbo controller as they aim while jumping). Trying to grapple them as an Assassin is possible but my connection is never good enough to manage it. As a result bunny-hopping should be alright if the connection rates become better but since we all know how bad the lag can get something should be done to take this advantage away.

    I don't see the issue if a 1.5-2 second cooldown was placed on jumping. If you missed your first jump then waiting 1.5-2 seconds will give you time to line it up again. Regarding the Assault and double-jumping to activate hover, I do not see a small cooldown affecting this much as the cooldown period would be refreshing while the Assault is hovering.

    I still feel that aiming down the sight (left trigger for Assault and Sniper) should not be permitted when jumping (not hovering) and the auto-lock from the HH Gun should also break its lock-on.

    Again, if the netcode for this game was amazing and latency was not an issue then the timing required to aim/grapple properly would make bunny-hopping irrelevant. As the netcode is not perfect and latency is an issue then something needs to be done to try and remove the 'host' advantage from bunny-hopping. This issue is not rampant as of yet but it is still an issue that needs to be addressed regardless.
    Last edited: September 14, 2010
  19. Amaranth

    Amaranth New Member

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    I'm sure of the latter part. I was just curious as to whether there was a definitive cap.

    Valve fans claim Microsoft won't let people do what Uber's already doing, for example.

    There
    s every chance you're completely right; it's just the first I've heard of it.
  20. Red Rain

    Red Rain New Member

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    so basically ur saying u want new players to kill skilled players more easily? and u have too much trouble aiming to hit me while im having fun jumping back and forth over ur head

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