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Discussion in 'Balance Discussions' started by bengeocth, December 8, 2014.

  1. igncom1

    igncom1 Post Master General

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    But sure:
    - Adding in additional AA types to cover each factory type rather then each movement type (Land, Air, Sea, Static) is superfluous.
    - Basic AA does not need to be complicated, especially with the lack of T2 AA.
    - The only kinds of enemys in the air are air units, compared to the surface, consisting of water and land that can be occupied by units and buildings and terrain, leaving the possible variations for possible AA to be extremely limited to AOE and pin point weapons, the ones we already have.
    DalekDan and bengeocth like this.
  2. davostheblack

    davostheblack Well-Known Member

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    Add the stinger back as a t2 mobile flak cannon.
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  3. meir22344

    meir22344 Active Member

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    T2 flak bots ahoy :D
  4. cdrkf

    cdrkf Post Master General

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    I personally would like the t1 aa bot back as a multi role light missile bot that targets everything but does very low damage at reasonable range. They would be great for harassing and goading your opponent whilst not actually being that dangerous. It should slightly out-range tanks (but not turrets) and be slower than dox so that they can be hunted down. It would mix up the t1 combat somewhat I think.

    TA and Spring always had such a unit and I think PA is lacking one atm.
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  5. squishypon3

    squishypon3 Post Master General

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    Samson/Slasher spam ahoy? :)
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  6. bengeocth

    bengeocth Post Master General

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    you wot m8 this filthy bugga be spammin dem slashers and samsons from a long flippin time ago ya flippin bugga i swear ya cheeky li'l bugga with the flippin missiles i swear i was like "oh at least its not peewees"
  7. cdrkf

    cdrkf Post Master General

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    *ROFL* we already have the peewee (hint it's called a 'dox', like a peewee but even more annoying).

    Also speaking of the humble peewee...
  8. bengeocth

    bengeocth Post Master General

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    no pewee was worse because you could wreck bases with it
  9. cdrkf

    cdrkf Post Master General

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    True, though to be honest as a stubborn core player it was *flash tanks* that annoyed me more :p They were sooooo much more powerful than gators it was just silly as flash could stack their damage whereas gators had to have los to fire and their shots often missed with a much lower fire rate.
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  10. squishypon3

    squishypon3 Post Master General

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    Weren't gators t2? Do you mean stumpys?
  11. bengeocth

    bengeocth Post Master General

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    flash tanks op plz nerf omg


    nah but i used those things so much XD
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  12. cdrkf

    cdrkf Post Master General

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    I was on about "instigators" to be specific...
  13. bengeocth

    bengeocth Post Master General

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    instigators were utter crap.

    If you are core

    slashers

    and thats it
  14. squishypon3

    squishypon3 Post Master General

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    Sorry about that drop, accidentally sent that. :p
  15. cdrkf

    cdrkf Post Master General

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    Well actually storms and thuds were pretty good. For vehicles yeah it was slashers. The big advantage to core though was the core t1 bomber, so much stronger than the arm version :)
  16. squishypon3

    squishypon3 Post Master General

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    That shadow tho.
  17. igncom1

    igncom1 Post Master General

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    I was never very good with TA's T1 bombers, they always felt very very clumsy and not very good at killing troops.
  18. cdrkf

    cdrkf Post Master General

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    The skill to ta bombers was always to use the "attack ground" option. Look at where a blob of units were going and target just in front of them so that by the time the bombs hit the ground they were dead on target. If your opponent wasn't paying attention they could be devastating :)
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  19. squishypon3

    squishypon3 Post Master General

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    Heck if you did it right you could make a bomber carpet bomb for a LONG time.

    Also there was the whole fighter dance you could do with fighters.
    cdrkf likes this.
  20. MrTBSC

    MrTBSC Post Master General

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    and this what i dont get ... why is it ok to have a homing missilebot that be good for aa be multirole but it is not ok to have dox with bad aa as multirole ..

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