Awesome I see that file size changing so that works thanks! Are there any more steps I need to do before I see it in game?
Yes you need to shadow one of the biome files in pa/terrain. Take jungle.json for example. Create a client side mod that shadows jungle.json Place your newly made textures into a client side mod folder Edit the contents of jungle.json to include the newly made texture paths Code: "base_texture": "/pa/terrain/jungle/textures/base/jungle_tile_diffuse.papa", "normal_texture": "/pa/terrain/jungle/textures/base/jungle_tile_normal.papa", Enable the mod on PAMM The biome textures should be different So, i didn't test anything but i'm pretty sure that's what you're supposed to do to edit the textures. If you still need help just link the textures and i'll make a super quick client mod to place in your mods directory.[/QUOTE]
[/QUOTE] alright awesome, So I made the .papa files do I now need to copy them and put them in a "random name" folder? Also is it bad that I have overwritten existing .papa files? Because it is damn handy to keep track of what I've already done and what not should I sent you the papa files or the png's? and where to? EDIT: Nevermind, Im changing my own ingame files atm. IDC fun times xD ill reinstal if neccesary. anyway I can see the updates but I didnt see it at first because the decal was not spawned All I need to know is what do I need to make sure of that I can later publish this as a UI mod? Do I need to save all the papa files somewhere so that someone can make a mod out of it? Let the fun times begin:
As I said I am overwriting existing papa files from uber. I keep the png's in the same folder to see whats done and what's not so basicly I am changing my own game now instead of via a mod xD So if they get deleted.. well than my game will start to look rather pink haha
You could have copied and renamed the vanilla models instead of deleting them so you can just re-use those when you are done modding the vanilla directory. And if you can post a link to the .papa files here then i can package a quick mod for you. PS. not sure why that terrain is blue lol
terrain is blue because i made it blue haha to see if it worked xD The white lines around the others is a mistake from me need to fix that.