Assassins just got NERFED!

Discussion in 'Monday Night Combat 360 General Discussion' started by NotFrank, August 30, 2010.

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  1. Discern88

    Discern88 New Member

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    TL:DR the messages, but all of it seems to be the same. I never used or knew about the super speed or jump of assassin or knew about the cloaking during the assassination. I've lately been using assassin as my main too and I do just fine. Half the time, my teammates are total crap or we are getting steamrolled by a team of 6 friends, which blows because I get stuck with 5 other randoms with no mics or teamwork ethics. I destroy the enemy bots and turrets and pick my battles as an assassin because that's what you need to do. You shouldn't have a go to win button, when you either are outnumbered or outskilled. From what I read which was pages 1-3, it's wahwahwah they are taking our bs wins from us and making us use some tactics and skill against the enemy players, I'm an ASSASSIN AND I SHOULD WIN PVP WAHWAH. STFU and play the game the way it was meant to be played.

    kthxbai
  2. OptiMAT

    OptiMAT New Member

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    Okay but if you mash Trigger to attack someone every time you press it you uncloak right?

    No, I dont play Assassin. I played it for a short time and got sick of it, but like many others, I think I have seen enough different assassins (4+ in every match?) to get the gist. Fair point on the Snipers, but while Assassinating a Support right next to his firebase is no doubt useful to the team, surely it should be dangerous too?

    (I dont play Support either :lol: )

    The way I understand it, it just means that an assassin would have to wait a little for the right moment rather than just running in and 'spamming' (if you will) assassinate on people while remaining invisible for 99% of the time...
  3. Geminosity

    Geminosity New Member

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    No worries :3

    You can't really 'spam' assassinate at the moment because a missed grab has a fairly lengthy cooldown. Generally if you miss, you're in deep doodoo XD

    On uncloaking constantly if you spam attack, that's true, but I tend to lunge rather than attack so there's significant gaps between my strikes :D

    Assassinating a support next to their firebase is fairly risky business in general. First off you have to make sure nobody is going to join him because players don't care if you're cloaked; if they know where you are they'll end you :p
    Second step is actually moving into position and landing the grab; this is the part where a lot of people fail because most supports fidget about like someone having an epileptic fit. If you fail the throw you'll likely take a shotgun to the face and die and with lag against you, even if you line up the grapple it can sometimes just plain not work.
    Once the support is gone, you're still left with the main reason you came there in the first place: the firebase. They're tough little beggars and so you need to either spend several smokebombs hacking away at them (in which time the support might make it back, especially if it's a high level one) or back off and shuriken it (which can also take long enough for the support or his friend to come back and undo your work).

    Needless to say it's probably worth trying out this challenge yourself, just for fun. See if you can take down a lone support and his firebase without tearing your hair out, it'll be more educational than I could ever be ;D

    I'm glad you seem open minded about all this though, which is all that anyone can ask :D


    on less open-minded matters however...

    I'd respond to your post, Discern88, but considering you happily admitted you didn't read the 'unimportant posts' before your decree, I figured you probably won't read this either and anything you had to say was probably worth as little as the posts you chose to skip :3

    Morale of the story: If you don't think it's worth reading other people's posts, what makes you think yours is any more important?
  4. DelVega

    DelVega New Member

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    Running around spamming? Cool, discredit anyone with skills as an assassin, go ahead, we wont mind. (i'm just teasing, I couldn't help it.lol)

    First of all, the assassin is a very difficult class to use. Mister "No, I dont play Assassin. I played it for a short time and got sick of it, but like many others, I think I have seen enough different assassins to get the gist."

    Uh maybe not. This update allows people to sit next to turrets and do nothing and get kills. Sure, thats quality gaming right there.

    Assassins are already outmatched by tanks and snipers. Now it'll be supports who don't need to look around, just be close to a firebase/turret.

    There is NO other class that is outmatched like the assassin. Head shots kill all. Air strikes kill all.

    Not to mention that EVERY class has a counter to assassins. Shotguns (soon to be firebases) ground slams, shoulder charge, freeze trap + grapple, hp + Death blossom.

    If everyone deserves a fair counter against the assassin, why can't the assassin have counters in response. (ah hem, traps, turret camping.)

    The assassins grapple doesn't even kill everybody. It has no ring out capabilities, the only thing it has going for it is OHKO back grapples with a very few classes.

    Now there will be times where that wont even work when it lands. How in the world are people defending this update?

    Oh yea, I almost forgot, they don't even play assassin, but they've seen enough other assassins to know. (I couldn't resist throwing that in there again. lol. Srry)

    Btw, if you have 4 assassins on your team, they probably aren't any good. The truly good people on this game actually pick classes based on what the team needs. So I humbly ask, that you not judge us all by 4 no good destine to lose assassins on one team.

    Thanks.
  5. R3VAN

    R3VAN New Member

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    If the assassin is actually good, they will get by without the glitches imo. I know a former speed glitcher who was just raking in the kills, and I thought that was the only reason he got the kills. He stopped using the speed glitch and was STILL getting the same amount of kills.

    He also absolutely raped bots/turrets/moneyballs which is what the assassin does best imo. Once that ball is down, we could all quit and he would win the game :lol:

    Also I find it hard to believe Support guys are ALWAYS 5ft away from their FBs at ALL times. This game would be boring as sh1t if I did that :|
  6. Rawfulll

    Rawfulll New Member

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    I keep saying that if every single class can counter assassins it should certainly have a counter, for balance, but for three of them it has nothing to do except hope they're terrible.

    But then everyone tells me to learn my role etc when they don't even know how to use assassin in the first place.
  7. OptiMAT

    OptiMAT New Member

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    Surely the good Assassins can get kills regardless of this? (lol srry, couldnt resist)

    No, seriously though, it's quite clear that I don't play the class so I dont think my opinion should bother you so much, I simply wanted to post my opinion on the matter as it's a hot topic. Fair enough, we disagree - that's cool, but yes, I still think anyone who's played the game gets the gist of the Assassin Class. Cloak, run around, Stabby Stabby; My own class! The Assault! All it is is Pew Pew, Bomb, Charge Attack.

    Might just do that.
    Last edited: August 31, 2010
  8. tadpole1290

    tadpole1290 New Member

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    the assassin did not get nerfed by any means. all of her glitches were removed. like the double smoke the perma run and so forth. none of her wepons do less damage. she just more realistic rather than being able to glitch her to be better
  9. Geminosity

    Geminosity New Member

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    I don't think anyone's complaining about the speed or double smoke bomb glitches getting fixed tadpole :3

    Actually though... now that you mention it, they likely ARE going to nerf her damage; specifically the damage on her kunai lunge which they stated way back was doing more damage than intended.

    yayyyyy! \o/
  10. Rawfulll

    Rawfulll New Member

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    Her weapons didn't do much damage in the first place >____>
  11. Discern88

    Discern88 New Member

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    I wasn't saying that I didn't want to read the entired 8 pages before I posted...I read about 4 of them which was majority saying omg assassins got nerfed so hard in the update! Which none of this is true, I just didn't take the time to read the next 4 pages of probably the same BS. I never have used any of the glitches they fixed in my assassin career or came by as the assasin under or overpowered. People just need to learn to play the class for what it's worth, both killing bots, esp. Jackbots, and turrets, lane clearing and taking out prime targets, like snipers or assisting or killing in supports and firebases. If you can at least injure a target and make it out alive, and one of your teammates finishes them off if you die, then win. Choose the battles and do your job. Also, shruiken gun is awesome vs turrets and pros if used correctly and in conjunction with your teammates. Sorry if I sounded like a doucher, but people whining about assassins getting nerfed aren't using it correctly. Everything being done to it is fine and I still probably will continue to use it constantly, as long as my team doesn't need either a tank or a gunner, which are my secondary classes.
  12. Rawfulll

    Rawfulll New Member

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    Wow.

    I've mained assassin for 85 ****ing levels. I have a 2.9 K/D.

    I swear I'm gonna smash my xbox if one more person tells me that I should learn to play.

    Please, good sir, enlighten me on how to play. I'm sure you're waaaaaaay better than me.
  13. Amaranth

    Amaranth New Member

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    Which will be countered by an endless stream of LOL PLAY UR ROLL.

    Except the lunge being retuned to "fix" the damage, which does mean the weapon does less damage.

    But seriously, who's complaining about the dash or smoke bomb glitches being fixed?

    Assassins already have a fairly raw deal. The "You're playing it wrong" crowd has a point, albeit a point about the flaw in the system here. While not every class is as versatile as Support, no class is quite as narrowly focused as the Assassin, either. This is a class where there is effectively one play style, even moreso now that they're "fixing" this "problem." The other classes have more broadly defined roles. Even the Sniper is more diverse, and more to the point, if you're trying to score headshots from across the map, nobody I'm aware of claims you're "doing it wrong." Certainly not to the level the Assassins get.

    The backstab is definitely the most effective way to deal with pros, and even if you're "doing it wrong," at some point, you're going to have to deal with them. It's nice of people to say it's a team game, but in reality, even good teammates can't always cover every angle. Lunge/grapple/cloak is more or less the one trick pony of the Assassin and it's already got a ridiculous recharge and is one of the easiest deals to counter.

    And a failed attempt? I can get an Assassin as she tries to smoke bomb away. That's assuming I missed the blur, the sound, and so on.

    Re-cloaking was such an intuitive element to the grapple I doubt many people even thought of it as a glitch. On some level, you have to know things like infinite sprint and sniping through walls are glitches, but this? Seemed like part of the process, and quite logical. Fixing it makes an already vulnerable class more vulnerable during their big move.

    So yes, even if it's just fixing an unintended element, it's still a "nerf." That's why people are up in arms about it, and not "snipe through walls" or "infinite sprint."
  14. HagenMichiel

    HagenMichiel New Member

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    So what can we derive from this information?

    This could mean: "see, the assassin was overpowered, because this guy who does not know how to play has a 2.9 k/d".

    Your numbers mean **** if it cannot be compared.
    (I am going by K/D just to simplify for now)
    Are you an extremely good player and you only get a 2.9 k/d? meaning Assassin is underpowered?
    Are you an average player and you still get a 2.9 k/d? meaning Assassin is overpowered?

    It is impossible to actually compare classes perfectly, but setting up the best assassin you can find versus the best ..... you can find could be a decent comparison.
    My money goes to the assassin!
    Last edited: August 31, 2010
  15. Rawfulll

    Rawfulll New Member

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    Here, I'll get the next person started :)

    Actually, I believe you're doing it wrong because____________________________________________________________________
    ____________________________________________________________________________________________________________________________________________________________________________________
  16. Rawfulll

    Rawfulll New Member

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    I'm not extremely good, I'm just pointing out that people come in here and ignore all posts and start the "you're doing it wrong" when they don't even play assassin enough to know how to use it. I know a lot more people are better than me with assassin, but certainly not the "you're doing it wrong" people.
  17. Rawfulll

    Rawfulll New Member

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    It is impossible to actually compare classes perfectly, but setting up the best assassin you can find versus the best ..... you can find could be a decent comparison.
    My money goes to the assassin!


    Assassin can beat another assassin, a gunner, and an assault.

    An assassin will not beat a support, tank, or sniper.

    Assuming all players "KNOW THEIR ROLES LOL" and aren't terrible.
  18. HagenMichiel

    HagenMichiel New Member

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    The assassin will beat the support, tank or sniper. Oh yes, possible he will not kill them, but he will outperform them in usefullness. They have the speed to cover much more area and take down bots faster.

    The oh-so-overpowered support also does not go toe-to-toe with a sniper or tank.
  19. Rawfulll

    Rawfulll New Member

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    air strike says hi.

    Possible the assassin MIGHT not kill a sniper?

    If a sniper dies to an assassin, he's either terrible, or didn't get level 3 freeze traps.

    edit: Thank you for not spamming the "know your role" speech
  20. Discern88

    Discern88 New Member

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    Rawfull, apparently you are really good. I wasn't saying people couldn't accel at pro killing as well as doing what the assassin was made to do, but kudos to you. Myself, only playing with no mics 99% of the time, doesn't do well with my k/d.

    When I do get a chance to kill pros, I go for it. Usually it ends in two situations. Either I'm successful, which is like 75% of the time. The other 25% I'm just outskilled and get pwnt or rushed into something stupid, which tends to me like lolz, let me piss off this tank/gunner and hopefully someone else finishes him off. Honestly, I don't care about k/d at all. I care about helping my team win the game.

    I know there are people alot better at MNC than myself and that's cool. All I was trying to say was that I never used any of these tactics that the devs apparently fixed that weren't meant to be used and still are a successful assassin for the most part, minus my team being tards.

    I've never had a big problem taking out any class minus Tanks/Gunners, which are usually upgraded with armor/health or both, in the case of tanks. With some assistance from other pros, I can usually take out either too, but assistance on a team of randoms without mics is usually non-existent.
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