1. EdWood

    EdWood Active Member

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    Hahaha,

    totally agree with you there... :) I was not so excited about a game since SupCom was announced. :)
  2. zordon

    zordon Member

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    I thought this thread was going to be about units with a slow rate of fire but high damage.
  3. KNight

    KNight Post Master General

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    that doesn't mean they can just use all those assets, they might have to be optimized further or re-rigged or the textures redone once they settle on the model and texture format for the engine, not to mention that we really only saw maybe 8 units in the video, there is going way more than that in the final version, and hopefully still more to come along later.

    Also you need to pay more attention to what you say, as I quoted you it sounded like you were under the impression that the engine and all the design work is done, and it's pretty much the exact opposite of that.

    Mike
  4. yinwaru

    yinwaru New Member

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    Yeah, they have a very basic framework and that's pretty much it. The rest is purely conceptual, the engine is hardly "done" and probably won't be for some time.

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