Alpha Release Day Features

Discussion in 'Planetary Annihilation General Discussion' started by gauis36, May 28, 2013.

  1. bgolus

    bgolus Uber Alumni

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    There's currently an enemy commander that'll spawn, along with some extra units that will spawn very naively (ie: sometimes at the bottom of cracks or on the wall of a cliff) if army spawns with no players. Not really thinking AI but will defend if you get close. We use this internally for testing and I don't think we'll remove it by alpha as it's reasonably entertaining tossing units at it until the enemy commander blows up.
  2. DarkraiOfDoom

    DarkraiOfDoom New Member

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    might i be able to request leaving that in? I'm sure some people might want to use that to do their own user testing.
  3. BulletMagnet

    BulletMagnet Post Master General

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    May I presume that Uber has the ability to spawn arbitrary units in arbitrary locations to test things like pathing and intel?

    If that's in there (and I think it's sensible to have as a debugging tool), then we can do our own testing.
  4. ulciscor

    ulciscor Active Member

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    Alpha will have a map, and 2 player multiplayer. I managed to get a peak. Keep in mind that this IS just an alpha, and things are subject to change.

    [​IMG]
  5. garat

    garat Cat Herder Uber Alumni

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    Yah, except we don't calculate scores yet.
  6. thepastmaster

    thepastmaster Active Member

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    Then it's a good thing I'm already taken. ;P

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