64 Minutes of Spunky Cola - one account of an epic brawl

Discussion in 'Monday Night Combat PC Discussion' started by FriedrichPsitalon, December 24, 2010.

  1. Hako

    Hako New Member

    Messages:
    209
    Likes Received:
    0

    You may've had to put it in manually. I'm not really sure.
  2. FriedrichPsitalon

    FriedrichPsitalon New Member

    Messages:
    64
    Likes Received:
    0
    Just an update here; had a game go 57 minutes on AmmoMule earlier tonight. Excellent stuff again. Saw a face or two that posts here on the server, in fact, though I won't mention any names. ;)

    Interestingly, the Spunky Cola "artillery" strategy doesn't work nearly as well on AmmoMule - or at least, it didn't this time. Controlling the center, unsurprisingly, was extremely important, because of the location of three highly important items in one room. The key seemed to be pushing hard enough to get a hack on the turret right by the ramp up to the central dome - every time this happened, moneyball health moved around. They key was making enough noise to pull it off. Probably because you can get so close to those turrets before breaking cover, that strategy seemed to win the day.

    Much respect to the opponents and look forward to getting a marathon match on Steel Peel or Grenade III sometime soon.

Share This Page