Hello Commanders, This is a test build for modders maintaining mods that modify the build bar. Client Improvements Added build bar size which can now be changed from 75% to 200% (separately from GUI size) Changed settings: Moved resolution scaling to top of graphics tab Duplicated GUI size at top of graphics tab Added build bar size to graphics tab and gameplay tab > user interface Client Fixes Hopefully fixed standard build bar hot keys not always working Modding build bar is now flexible in width and no longer restricted to 3 x 6 build bar entries are now specified as row / column with titans only / classic only flags "/pa/units/land/attack_vehicle/attack_vehicle.json": ["vehicle", 20, {row: 2, column: 6, titans: true}] "/pa/units/orbital/deep_space_radar/deep_space_radar.json": ["utility", 2, {row: 0, column: 2, classic: true}] To Do add handling for conflicting unit server mods requesting same legacy index or new row / column remove build bar entries for units not in current unit list expand buildable projectile ammo info generated when not in unit list add option to mount server mods for settings add settings option to new game lobby Known Issues mods based on HodgePodge will break the new build bar @wondible Notes Legion Expansion will be updated to remove dependency on HodgePodge and enable Stryker HotBuild2 will probably be updated to remove dependency on Blueprint Info Framework old unit server mods that still shadow build.js will continue to override other unit server mods eg Boom Bot Wars @burntcustard 113578-pte Added id to each unit spec Added projectile_specs with basic info and projectile: true for buildable projectiles in each unit spec Added buildable projectiles to unit specs with merging of projectile ammo info if already in unit list (removing the need for ammoBuildHover hacks) Added unit specs to settings
Great inclusion for custom buildbars, been something i have wanted to see for a while. +1. Also a resizeable build bar? Id push for the ability to remove it completely, if players have everything hotkey'd and dont need it, its extra vision.
113578-pte Added id to each unit spec Added projectile_specs with basic info and projectile: true for buildable projectiles in each unit spec Added buildable projectiles to unit specs with merging of projectile ammo info if already in unit list (removing the need for ammoBuildHover hacks) Added unit specs to settings Also see updated to do list.
i just want to say THANK you for your work over the years! you are on the old good "Blizzard" level of support with patches long time after a game is been released! that will make this game a CLASSIC! thank you thank you thank you!