As I wrote in moldez's thread, you only need to change the icon_atlas.css file to use 32x32 pixel images, and the icons will work. If you want the...
To keep them at 32x32 you need to make sure that a size of 32 (instead of the next standard, 52) is given in both icon_atlas.css
Updated for version 68331!
Updated! Now icons get nicely highlighted on mouse hover instead of becoming bigger. Thanks to wondible for pointing me to the fix.
I'm not currently using the secondary team colour. I agree it can inhibit visibility.
Thanks! I didn't realise this was an issue.
Updated for version 66770. I've incorporated the fix as suggested by Ben. Cheers!
I haven't changed the commander icon to be bigger, I'm still...
Thanks for the great feedback.
I'm looking into making the commander stand out more.
I don't think the Umbrella icon looks like a factory;...
I've found a bug in the png handling, somehow it sometimes adds some black pixels at the bottom. It's quite strange! It seems that in every column of...
Here's what they look like for me.
Lossless quality screenshots would have been better, here it's hard to tell with the video and JPEG artifacts!
I don't know what's causing the...
Can you post a screenshot of the issues? I don't know what you're talking about.
(The fix happened with the Galactic War update, I believe.)
Mostly it all "just works"™ thanks to Uber fixing the icon resizing. Thanks for the kind words, I'm glad you like it.
There does still seem to be a...
What would the system have added? More functionality for the shader? As far as I'm concerned, all the functionality I'd like is present, except for...
I don't know, but at any rate you shouldn't be changing the file "textured_unlit_bgra_colorized.fs", as the relevant files for the strategic icon...
I fixed my icons, they look all shiny now that they aren't blurry anymore :)
Updated for the Galactic War update! Very good news: the icons are now crisp and look great!
Thanks a bunch Ben.
Nope, the icons have been blurry and messy for 11 months now, I'm still waiting for an overhaul before releasing a usable version of the icons.
tatsu, stonewood is not wrong, with the shader code I sent you, it is one line of code to change... although you do have to change the icons also
Works for γ (v62037) without change.
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