It's a bug in the card code for fields turn_speed, acceleration, brake and move_speed. The paths are wrong, instead of this: Code: path: 'turn_speed', they should be like this: Code: path: 'navigation.turn_speed',
I figured out how to unstick your save. Instructions are on the bug tracker entry: http://pa.lennardf1989.com/Tracker/index.php?do=details&task_id=3452
The new Nvidia drivers has been released (version 337.88) and after drivers are installed, the light is dark instead of light, I verify´d all files... here is a screenshot
Galactic v66567 Major bug here, unable to fight in galactic mode. I get an "unable to start game" message and am returned to galactic view. I have no mods enabled. OSX Mavericks
I was playing around with a ui mod to force the button to be up even when not on a system. Turns out it is wasted time, this fix is excellent, just force a button click by console. the ui not thinking it has a button click not on scren, is a simple enough fix for the devs, hope they get to it anyway soon.
Turn off Ambient Occlusion if you have the newest nvidia driver installed. It bugs out the dark side of the planet.
Two bugs I found: 1. In the “improved intelligence tech” upgrade for the Galactic War, the word “structres” is missing a “u”. 2. I smashed one planet into another, then landed near the crater. I wanted to see what happened if I tried to send units into the surface of the crater, and they drive over the top as if there’s no crater; along the original surface of the planet. (See screenshot) I was even able to build structures in thin air. This seems wrong.